Hi all! I got a problem with cinemachine. I have CM FreeLook camera (the only camera in my scene), but in my game no cameras rendering. unity 2020.319f1. Thanks for your answers!
Please help. My problem is that after clicking on the play button, cinemachine brain switches the MainCamera to TopRing, although I don't have such a camera and because of this, I can't rotate the camera.
There was a bug that made FreeLook prefabs sometimes orphan their child rigs under some circumstances. If you see strange vcams with names like TopRig, MiddleRig, and BottomRig, they are very likely such orphans. Delete them. You can highlight it in your hierarchy by clicking in the Brain inspector, where your arrow is pointing.