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Question No cameras rendering

Discussion in 'Cinemachine' started by kivril, Nov 25, 2021.

  1. kivril

    kivril

    Joined:
    Nov 25, 2021
    Posts:
    14
    Hi all! I got a problem with cinemachine. I have CM FreeLook camera (the only camera in my scene), but in my game no cameras rendering. unity 2020.319f1.
    Thanks for your answers!
     
  2. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,711
    You also need a standard Unity Camera with a CinemachineBrain component.
     
  3. kivril

    kivril

    Joined:
    Nov 25, 2021
    Posts:
    14
    Simes like I need some brain too)))
    Resolved!
     
    flower78 and Gregoryl like this.
  4. WeFaseLe

    WeFaseLe

    Joined:
    Jun 11, 2022
    Posts:
    2
    Please help. My problem is that after clicking on the play button, cinemachine brain switches the MainCamera to TopRing, although I don't have such a camera and because of this, I can't rotate the camera. upload_2022-6-14_13-14-59.png
     
  5. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,711
    There was a bug that made FreeLook prefabs sometimes orphan their child rigs under some circumstances. If you see strange vcams with names like TopRig, MiddleRig, and BottomRig, they are very likely such orphans. Delete them. You can highlight it in your hierarchy by clicking in the Brain inspector, where your arrow is pointing.
     
  6. Sword_and_Shield_Studios

    Sword_and_Shield_Studios

    Joined:
    Dec 25, 2023
    Posts:
    2
    OH MY GOD YOU NEED A UNITY CAMERA