Hi, I'm thinking to change my enemy animation death. All my enemies have one death animation. How to cancel or replace death animation with something make death act to last force hit it ?. such as bullet, grenade or strange force. example: This video explain what I want to do. Now, my enemy doll have animation "maximao" and IK, plus navmashAgent.
I believe both, though I'm not 100% on ragdoll setup so you will have to test. I only worked on animations for a system that was setup with ragdoll for death cycles, similar to what you are attempting to accomplish.
I tried that. If I added rb to head with sphere collide and turned animator off. The head goes down like some one cut it !! I want it to stay on it place but free moving ?