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No ADS view in IOS app.

Discussion in 'Unity Ads & User Acquisition' started by rollinghome, May 25, 2017.

  1. rollinghome

    rollinghome

    Joined:
    Nov 10, 2014
    Posts:
    4
    I can not see any ads in the editor to test it.
    I have this code in other older apps without any problems.

    Unity Version 5.6.1f1

    using UnityEngine;
    using UnityEngine.Advertisements;

    public class ads : MonoBehaviour

    {
    void Start ()
    {
    if (Advertisement.IsReady())
    {
    Advertisement.Show();
    }
    }
    }
     
  2. rollinghome

    rollinghome

    Joined:
    Nov 10, 2014
    Posts:
    4
    I have done a project with only 2 simple scenes. If i click on a button, i move to the next scene. With the code above all works fine with advertising.

    So, maybe there are some issues with asset store plugins?
     
  3. mikaisomaa

    mikaisomaa

    Unity Technologies

    Joined:
    Sep 14, 2015
    Posts:
    365
    It usually takes a few seconds (depending on networking and traffic) to download the ads after they initialise. IsReady() will return false until ads have been downloaded.

    Use:

    IEnumerator Start() {
    while (!Advertisement.IsReady()) yield return null;
    Advertisement.Show();
    }