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Resolved [No active UnityEngine.XR.ARSubsystems.XRSessionSubsystem is available] Error problem

Discussion in 'XR Interaction Toolkit and Input' started by Hexolenn, May 30, 2023.

  1. Hexolenn

    Hexolenn

    Joined:
    Dec 27, 2021
    Posts:
    44
    I was trying to make an AR scene for my game and the first time I have made it it worked fine. But after closing my project and opening it again it started to give me these errors
    upload_2023-5-30_11-3-20.png

    I have tried to look for a solution on the internet but could't find anything that helped.

    Here are some other people having the same problem but their solutions not working for me:

    https://forum.unity.com/threads/no-...tems-xrsessionsubsystem-is-available.1409694/
    Couldn't find AR foundation Remote plugin or simulation feature

    https://github.com/Unity-Technologies/arfoundation-samples/issues/486
    The code that was missing in this persons code was there for me. So no problem with the code

    https://stackoverflow.com/questions...r-arsubsystems-xrcamerasubsystem-is-available
    My ARCore is already ticked (Tried ticking and unticking nothing changed)

    These problems only give a yellow warning so it might not affect the project but I don't know if it will so I wanted to ask
     
  2. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
    Posts:
    4,362
    Is initializing XR on startup in XR manager also enabled?
    Is it possible to update Unity and to the latest ARF and ARCore/ARKit versions?
     
  3. Hexolenn

    Hexolenn

    Joined:
    Dec 27, 2021
    Posts:
    44
    I do have initializing XR on startup enabled.
    I have downloaded these packages yesterday. The versions were 4.2.8 latest in the package downloader
     
  4. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
    Posts:
    4,362
    There are newer versions out already, you can change those in the packages manifest file
     
    Hexolenn likes this.