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Unity Multiplayer No "Access-Control-Origin-Header" is present

Discussion in 'Multiplayer' started by CineTek, Jun 23, 2015.

  1. CineTek

    CineTek

    Joined:
    Jul 12, 2013
    Posts:
    98
    Hey,

    I was trying to make a WebGL build with the HLAPI of Unet but got this error in the javascript console when I was trying to create a new match through the NetworkManager GUI:

    "XMLHttpRequest cannot load https://mm.unet.unity3d.com/json/reply/CreateMatchRequest. No 'Access-Control-Allow-Origin' header is present on the requested resource. Origin 'xxxxx' is therefore not allowed access."

    So does that mean that it is not possible to use the built-in matchmaker functionality in WebGL builds since it requires to setup a specific CORS header at Unitys servers?