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NGUI labels all shifted

Discussion in '5.3 Beta' started by VNL-Entertainment-Games, Nov 19, 2015.

  1. VNL-Entertainment-Games

    VNL-Entertainment-Games

    Joined:
    Feb 10, 2015
    Posts:
    78
    Hello.

    After we upgraded the project to use 5.3f1 all our ngui labels are shifted upwards. Please see picture. Anyone else having this issue?
     

    Attached Files:

  2. VNL-Entertainment-Games

    VNL-Entertainment-Games

    Joined:
    Feb 10, 2015
    Posts:
    78
    Fix: Adjust the dynamic font v-offset
     
  3. pfreese

    pfreese

    Unity Technologies

    Joined:
    Feb 23, 2015
    Posts:
    85
    Are the fonts using dynamic or custom character sets?
     
  4. VNL-Entertainment-Games

    VNL-Entertainment-Games

    Joined:
    Feb 10, 2015
    Posts:
    78
  5. sanpats

    sanpats

    Joined:
    Aug 24, 2011
    Posts:
    343
    All NodeCanvas nodes the character is all shifted as well (only when zoomed out). Not happen in 5.2, this is what is like in 5.3 OpenGLCore. 5.3 OpenGl2 is worse, the node graphics just disappear. It seems some Editor IMGUI pivot value is bugged.
     
  6. pfreese

    pfreese

    Unity Technologies

    Joined:
    Feb 23, 2015
    Posts:
    85
    We have some UI fixes that didn't make the 5.3f1 cutoff; I think these issues have already been addressed and will be in the next 5.3 release. Please let us know if they persist.
     
  7. sanpats

    sanpats

    Joined:
    Aug 24, 2011
    Posts:
    343
    They are still persist in 5.3f2.