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Bug NGO handler is null, getting an error. Trying to connect client with UI

Discussion in 'Netcode for GameObjects' started by codingfruits, Jun 11, 2023.

  1. codingfruits

    codingfruits

    Joined:
    Nov 28, 2022
    Posts:
    3
    Hey
    I'm trying to do a create game join game system with buttons, but whenever I hit join after create (what works), I get a nice error:
    ---------------------------------------------------
    Error: https://pastecode.io/s/k64b6tb9
    Here is the UI script: https://pastecode.io/s/wjdq6ri3

    So I guess what's happening is that the handler is null because the host gives messages to the client which it doesnt know about. How can I fix this issue?
     
  2. RikuTheFuffs-U

    RikuTheFuffs-U

    Unity Technologies

    Joined:
    Feb 20, 2020
    Posts:
    440
    Hi @codingfruits ,
    1) what's he workflow you're using? Are you clicking "Join" from the same game instance, or are you using ParrelSync / MultiplayerPlayMode?

    2) Is there a reason why you're loading the scene manually? NGO has a default scene management that will load it for you.