Hey Everybody, I like to present you my Shader-Set for 2D Sprites on which I have been working on lately and it is called NextGenSprites. It comes with many Features and I went the extra mile to make this Shader modular, which means that you can toggle any Shader Feature to save performance. But what are those Shader Features? At launch the Standard Shader will have: Curvature (Normal mapping) Reflection (Screenspace Projected) Emission Transmission Dissolve (with Edge Emission) Spoiler: Slides These features have many properties and even abilities for masking! The Standard Shader also comes in 3 Lighting Modes: Multi Lit, Single Lit and Unlit(limited features). Furthermore you get 3 super cool FX Shaders for Sprites included: Glass Lava Liquid Spoiler: Slides To make development more easy, I have included some goodies for you: Material Creator Widget Easy Material Editor Helper Methods for Scripting Playmaker Actions Bootstrap Assets And last but not least, I have also built an Online Wiki for Documentation and Video Tutorials. NextGenSprites is now available at the AssetStore: Please, if you have any questions, go ask me!