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Next Level Lighting for URP

Discussion in 'Graphics Experimental Previews' started by Sidremus, May 6, 2020.

  1. Sidremus

    Sidremus

    Joined:
    Aug 16, 2019
    Posts:
    8
    So, I'm posting here because it's been bugging me that this feature seems to be silently forgotten.
    To make it short, real-time shadows for point lights. All the other enignes have it, Unity too, actually - in the classic renderer as well as in HDRP.

    This question was asked before, back in 2018, in fact. Is it still on the roadmap? There used to be an ETA for 2019.2 but that ship has sailed. If you're using URP you sometimes feel like a second class citizen...