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Newbie quick question regarding blender models and unity manipulation

Discussion in 'Asset Importing & Exporting' started by martman100, Sep 10, 2013.

  1. martman100

    martman100

    Joined:
    Sep 4, 2013
    Posts:
    44
    Curious if anyone with experience in Unity and Blender could give a few pointers/keywords on what to research if I was trying to build something like a roller coaster or water slide modular track that conforms to the terrain in Unity. I know there are several assets such as EasyRoads but looking for tutorials or information that I can search on google so I can learn how that process is approached.

    Things like how much is done within Unity Scripts, what types of features have to be implemented with a Blender model so it can be tweaked in Unity, etc..

    Thanks
     
  2. goat

    goat

    Joined:
    Aug 24, 2009
    Posts:
    5,182
    That's a poor approach and bound to waste a lot of time. Go for it.
     
  3. martman100

    martman100

    Joined:
    Sep 4, 2013
    Posts:
    44
    Well I obviously didn't approach this correctly. I am more than likely going to purchase easy roads but the one thing I cannot find in any of these packages is something such as a bobsledding track rather than a flat surface. Being new to the 3d game world I also like to learn how some of these things are accomplished just for educational aspects.