I am using unity 2019.2.3f1 and am playing around with the audio design in the creators beginner code (the moose game). I am trying to add a sound effect to the outhouse so when the character gets near it he can hear sounds from it. However, it constantly plays as a world sound. I have removed the play on awake and it won't play at all. I attach an image of my min and max distance as well. How would I do this? Easily..