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Graphics New wireframe rendering is annoying

Discussion in '5.4 Beta' started by 00christian00, Jul 22, 2016.

  1. 00christian00

    00christian00

    Joined:
    Jul 22, 2012
    Posts:
    821
    Any way to change the size of the wireframe? The new one is really too thick, it was already annoying before that I wrote a script to disable it on certain mesh while I was editing the mats, but now I should practically use it everywhere as the new wireframe on a 10K human mesh, cover almost the whole mesh showing nothing below unless I am really near.

    Don't pay attention to the naked mesh, it's WIP and untextured :)
     

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  2. Riderfan

    Riderfan

    Joined:
    Jan 10, 2013
    Posts:
    491
    well,,, can't speak for the wireframe, but the physics should be interesting...
     
  3. Peter77

    Peter77

    QA Jesus

    Joined:
    Jun 12, 2013
    Posts:
    4,633
    Not that I know of, but you can adjust the transparency.

    It's located under MainMenu > Preferences > Colors. Reducing the transparency of the Wireframe Active and Wireframe Selected colors could help.
     
    00christian00 likes this.
  4. 00christian00

    00christian00

    Joined:
    Jul 22, 2012
    Posts:
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    Thanks! I didn't know that. I think that's why the new one is so thick, adjusting transparency doesn't work in RC2, I tried setting transparency to 1 in 5.3.6 and I get the same effect as 5.4, so the wireframe transparency is broken.

    And... what does physics have to do with this?!
     
  5. 00christian00

    00christian00

    Joined:
    Jul 22, 2012
    Posts:
    821
    Bug #816877 in case you want to check.
     
  6. Riderfan

    Riderfan

    Joined:
    Jan 10, 2013
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    If what I'm getting at isn't obvious based on the image you posted, you might not be old enough for me to explain it to...
     
    00christian00 and fffMalzbier like this.
  7. 00christian00

    00christian00

    Joined:
    Jul 22, 2012
    Posts:
    821
    Lol, I thought you were talking of Unity physics being improved in 5.4 :p
     
    Last edited: Jul 23, 2016
  8. Unity-Nikos

    Unity-Nikos

    Unity Technologies

    Joined:
    Sep 30, 2015
    Posts:
    39
    810908 is now resolved

    SceneView: Fixed an issue where the alpha color value had no affect to Wireframe. For the same reason Wireframes also appeared thicker

    It will be available in 5.4.1p1
     
    Peter77 likes this.
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