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[NEW UPDATE] WebGL FPS Accelerator: Dynamic Resolution System for WebGL!

Discussion in 'General Graphics' started by AgnosiaGames, Dec 10, 2020.

  1. AgnosiaGames

    AgnosiaGames

    Joined:
    May 26, 2020
    Posts:
    57



    ** It's compatible with all render pipelines. **

    WebGL FPS Accelerator (WFA) is a “Dynamic Resolution System" and an advanced "DPI Control System" for WebGL that improves the FPS of your game. WebGL FPS Accelerator allows you to provide a balance between performance (FPS) and image quality (DPI).

    How It Works?
    Dynamic Resolution System allows you to dynamically adjust DPI-Render Scale, to reduce workload on the GPU. In cases where the application’s frame rate reduces, WFA will gradually scale down the resolution to maintain a consistent frame rate instead.

    ⚜️ A Unique Solution For WebGL Performance Issues On Unity Asset Store. ⚜️

    WebGL FPS Accelerator reduces lag and provides higher FPS.

    And thus your users can get a smooth gameplay!

    You can boost your game performance with this method in seconds!

    Just add prefab to the scene and you will boost your game performance with a Higher FPS immediately!

    Dynamically Best FPS; Best Graphics
    WebGL FPS Accelerator will control the image quality depending on current FPS to provide best FPS.

    Make Your WebGL Game Playable For Mobile Devices!
    It works on mobile devices as well as on PC!


    Just Watch the video and try the demo, you will not need to read these!

    Try the demo before purchasing. Contact us by email if you have any question. Purchase WebGL FPS Accelerator now and boost your FPS! Goodbye Lag!

    DEMO

    ⚡EMAIL⚡


     
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