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⚡️ RELEASED ⚡️ Universal Shooter Kit: FPS, TPS, TDS

Discussion in 'Assets and Asset Store' started by VadimGerc, Dec 11, 2018.

  1. indra-p

    indra-p

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    Cool.. yes please.
     
  2. VadimGerc

    VadimGerc

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    Ok, no problem.
    Please send your invoice number to our email (gercstudio@gmail.com) and then I'll give you the manual.
     
  3. indra-p

    indra-p

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    done.. thanks
     
  4. pandey611

    pandey611

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    Please share the manual with me as well.
     
  5. VadimGerc

    VadimGerc

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    Hello,

    No problem :)
    But please send your invoice number to our email (gercstudio@gmail.com).
     
  6. JBR-games

    JBR-games

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    I bought this and noticed there is no comments in code and very little to adjust in editor.. ?
     
  7. VadimGerc

    VadimGerc

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    Hello,

    We can make more comments for you, just let us know what you need ;)
    And what do you want to adjust in the editor?
     
  8. f1chris

    f1chris

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    Someone tried running it under Unity 2019.3 & URP or LWRP ?

    I don't care too much if some textures or shaders not working right away, I can fix it but was bit concerned if by example the different scopes zoom are using stacking cameras, something not well supported in under LWRP/URP.

    thx
    Chris
     
  9. VadimGerc

    VadimGerc

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    Hello Chris,

    Please give me some time to test it. I'll back to you with the answer ;)

    [Edited]
    I've tested the kit in the Unity 2019.3 and it works well. Btw, we don't touch any graphic components, so there should be no problem with that in any Unity version.
     
    Last edited: Dec 5, 2019
    f1chris likes this.
  10. indra-p

    indra-p

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    hello..i notice sometimes the character making this awkward transition when walking to idle..i dont know how to explain..it just seem awkward..i cant unsee it... here is a video

    it is posible to fix this?
     
  11. VadimGerc

    VadimGerc

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    Hm, I can't call this "awkward transition" because it's the "Stop Movement" animation. I think in the "Realistic" movement mode it looks better.
     
  12. indra-p

    indra-p

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    i test both realistic and accurate..it has exacly the same thing..probably the "stop movement" on that particular timing is faster than how it should be...im not sure...
     
  13. VadimGerc

    VadimGerc

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    Ok, I can show you how to remove that. But in this case, the character’s movement will be less accurate (the character will need more time to stop)
     
  14. indra-p

    indra-p

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    okay..show me please. let see how its going to look like
     
  15. VadimGerc

    VadimGerc

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    I think it’s better to send you a new animator controller, it’ll save your time ;)
    So, I’ll send the new controller by email.
     
  16. indra-p

    indra-p

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    thanks man..ill wait..
    please point out what was changed..so maybe i can understand a little how its work..
     
  17. VadimGerc

    VadimGerc

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    Ok, no problem
     
  18. thedetective456

    thedetective456

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    Hey when I import the asset, it says some input, layers are missing.... What to do?
     
  19. VadimGerc

    VadimGerc

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    Hey,

    Before I help you, please send your invoice number to our email (gercstudio@gmail.com), it’s just a regular check.
     
  20. thedetective456

    thedetective456

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    People are strange... Why do you need invoice number to solve a small problemo_O. Just solved it by re-importing...:)
     
  21. VadimGerc

    VadimGerc

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    I'm so sorry for the inconvenience!

    We do that because 90% of peoples with this problem downloaded our kit from pirate sites, so I just want to make sure that you bought the asset o_O
     
    Last edited: Dec 9, 2019
  22. thedetective456

    thedetective456

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    Yeah, that is a great problem.:(
     
  23. iwao_00000000000

    iwao_00000000000

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    Hello
    I buy an asset the other day and am studying every day.
    There are several questions about an asset.

    Question 1
    When charactor has moved, a camera shakes.
    How can shaking of a camera be stopped?
    How can shaking of a camera be weakened?

    I think it may be established by a program code of Camera Controller (Script).
    But I can't read a program code and worry.

    Question 2
    Only the time when L2 button of PS4 game pad is being pressed, Aim, as, I'd like to do.
    When releasing L2 button, I'd like to make them release Aim.

    For example I'd like to add Press Button set by Sprint to Aim, but how should it be done?
     
  24. VadimGerc

    VadimGerc

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    Hello,

    Don't worry, we'll add all of these features in the nearest update, please wait a little bit ;)
    For example, soon you'll be able to adjust the camera shaking with curves:

     
  25. iwao_00000000000

    iwao_00000000000

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    Mr. VadimGerc
    Thank you very much for your reply.

    I'm looking forward to an update.
    By the way, when is the one of the update scheduled next time?
     
  26. VadimGerc

    VadimGerc

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    I think this month.
     
  27. iwao_00000000000

    iwao_00000000000

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    I understood.
    Thank you.
     
  28. secondsight_

    secondsight_

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    Hey,
    Is there a demo available to test the feel of this controller ?

    Edit: Tried to email for a demo, but the mail adress does not exist anymore.
     
    Last edited: Dec 26, 2019
  29. VadimGerc

    VadimGerc

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    Hello,
    Hm... our e-mail address works well, please try to email us again (gercstudio@gmail.com).
     
  30. secondsight_

    secondsight_

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    email is out.
    There is a typo on the first page of this thread in your mail adress.
     
  31. VadimGerc

    VadimGerc

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    Thanks, I've fixed that :)
     
  32. DigitalAdam

    DigitalAdam

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    This asset looks great. Is the multiplayer authoritative? Wondering what has been implemented to prevent/minimize cheating. Thanks.
     
  33. VadimGerc

    VadimGerc

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    Hello,
    I'm glad you like the kit!

    Hm, anti-cheating features are specific things and unfortunately there aren't any of them in the current version. But after the 1.5 update (which we'll be released this month, btw :)) we're going to redesign the multiplayer part of the kit... And I think anti-cheating components are important things of any multiplayer game, and we should add them too. Do you have any ideas or suggestions?
     
  34. DigitalAdam

    DigitalAdam

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    Honestly I know very little about networking. Authoritative networking seems to be a good solution for most cheating problems. Unity has a sample project that used authoritative too.

    Photon Bolt allows that.
     
  35. VadimGerc

    VadimGerc

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    Yes, Bolt seems to be a good solution for our kit, we'll certainly think about that.
    Btw, thanks for reminding us about the anti-cheating features, it's really important.
     
    DigitalAdam likes this.
  36. egem2015

    egem2015

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    Hi Vadim,

    How are you? i hope everything is going well.

    I want to make a request from you.

    i have almost every shooting or controller asset in the store.

    But you are all( sellers who selling this kind of assets) doing something wrong.

    ok you are providing good asset and all of them are doing many things.

    But you are all missing something.

    Some possible buyers are not knowing anything about unity and

    if you buy yor assets they must do all of things such as an character shop and level select.

    i know this is not your asset scope but i know some people give up to buy all of them.

    Because even if a possible buyer buy other level selection or character shop asset. Integration part will be a headache.

    I know it because i bought so many things from asset store and i am in this business so many years.

    My suggestion is to provide these features if you want to your asset to reach to more people.

    If your asset provides example three characters shop such as buy or select feature and 3 level selection.

    you will see what i mean.

    Because Knowing people may be already buy your assets but others.

    this is a suggestion as your friend. I can see you are good developers and team.

    King regards.

    Best wishes.
     
  37. VadimGerc

    VadimGerc

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    Hello mate,
    Thanks a lot, your suggestion is very useful!

    Yes, you're right and we think the same. We should add more different features in the kit to make it better and bigger :)
    And we're going in this direction, for example, tomorrow we'll release the new 1.5 update which includes many new features (like humanoid enemies with covers system, character's melee attacks with fists kicks and much more)

    So stay tuned ;)
     
    egem2015 and JBR-games like this.
  38. VadimGerc

    VadimGerc

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    qq qqqq The 1.5 version is in the store!









     
    Last edited: Jan 31, 2020
  39. pagan_poetry

    pagan_poetry

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    Hi. Is it possible to make offline shooter with this asset?
     
  40. VadimGerc

    VadimGerc

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    Hi,
    I think yes :)
     
  41. pagan_poetry

    pagan_poetry

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    I've tested new version 1.5 and I like the changes you did. But you know.. a lot of missing components, scripts, references. For example minigun doesn't show up it's model and do not shoot. (my Unity ver 2019.2.15f1).

    So where there will be an update?:)

    And what do you think about making non-multiplayer version of your asset? I mean multiplayer features make code more complicated and so the project in general. Or am I wrong? I really love your work, keep it up.
     
  42. VadimGerc

    VadimGerc

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    Hm, it's strange... Please give us some time to investigate that.

    The multiplayer mode doesn't take up much space in scripts and doesn't make code more complicated. We've made the multiplayer scripts separate from the single-game scripts. So you can easily delete the Multiplayer folder and use the kit for the single-player game.

    Thank you so much! :)
     
  43. Reiner

    Reiner

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    Hey a Game Mode like Escape from Tarkov would be cool, please :)
     
  44. VadimGerc

    VadimGerc

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    Hi,
    Could you send me any references?
     
  45. VadimGerc

    VadimGerc

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    Hi guys,
    Please answer a few questions to help us make a great VR Mode. And also, you can write any ideas about that here.
     
    sjm-tech likes this.
  46. goofsney91

    goofsney91

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    Hello team ! i've just bought your fps kit and i've tried to setup my character's, but something goes wrong
    can you help me to solve my problems please ? thank you by advance!

    Capture d’écran (1410).png Problem.JPG
     
  47. VadimGerc

    VadimGerc

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    Hello,

    Could you send us your project by email (gercstudio@gmail.com)? I think it's the fastest way to find and solve your issue.
     
  48. goofsney91

    goofsney91

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    The problem is that i work with paid assets (like yours ) and the file size is pretty big ...
     
  49. goofsney91

    goofsney91

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    Maybe i can export the build ?
     
  50. VadimGerc

    VadimGerc

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    You can export the project as a Unity asset file. If it's convenient for you; if not, I'll figure something out, just let me know.