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New turn based 4 player cRPG we've been working on!

Discussion in 'Made With Unity' started by B2F, Nov 18, 2020.

  1. B2F

    B2F

    Joined:
    Jul 10, 2013
    Posts:
    23
    A few buddies and I are making a innovative 4 player co-op cRPG on PC/Mac but we need your help! We are huge fans of the genre (we constantly play games like Divinity or Baldur’s Gate 3 etc.) but found that there were some common drawbacks.

    1. Turns take too long (especially when you have that one friend on your team that has to calculate every possible combination of outcomes before taking his turn).
    2. Targeting/Navigation is sometimes tedious.
    3. Excessive waiting for other players to finish activities you're not involved in.
    4. Storyline difficult to follow in multiplayer mode.

    With Stolen Realm we are trying to solve these issues by implementing the following:

    1. A simultaneous team turn system for faster paced combat.
    2. Fixed camera with a hex based grid for easy navigation and targeting.
    3. Fun, rewarding activities and exploration where all members of the party always have something to do.
    4. An engaging story that brings you along as a party.
    5. [Bonus] The ragdoll effects make pummeling enemies feel incredible!

    We just launched a Kickstarter for it so if you're interested check it out. We need your support and it is greatly appreciated!

    Also we would love any ideas you have that you'd like to see in a game like this. Thanks so much guys!

    https://www.kickstarter.com/projects/1303747955/stolen-realm?ref=averiu