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New to Unity, not able to get Cinemachine on Menubar

Discussion in 'Cinemachine' started by unity_ZXfRQKQYlZw_Rw, Sep 7, 2019.

  1. unity_ZXfRQKQYlZw_Rw

    unity_ZXfRQKQYlZw_Rw

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    Hello All,

    I am new to Unity. I am a film maker. My exposure to gaming/animation platform is zero. I am trying on my own. I was recommended Cinemachine when I articulated my interest. I had imported Cinemachine into Unity, I can see the Asset package but I am not able to create a TimeLine or use the Cinemachine. Even after importing the Asset I am not able to see it on my main pull down bar. Any help will be appreciated.

    Thank you in advance.

    Best,
    Arvind
     

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  2. Valjuin

    Valjuin

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    The latest Cinemachine is available via the Package Manager from Unity 2018.2+.

    Unity Main Menu -> Window -> Package Manager

    upload_2019-9-7_12-5-38.png
     
  3. Gregoryl

    Gregoryl

    Unity Technologies

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    And before you install it, be sure to delete the Cinemachine folder from your assets.
     
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  4. unity_ZXfRQKQYlZw_Rw

    unity_ZXfRQKQYlZw_Rw

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    Thank you so much Valjuin. downloaded it as a package, however it is still not showing on the menu bar. But it is in my Package. I had tried to mark what I thought was important on the screen shot..
     

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  5. unity_ZXfRQKQYlZw_Rw

    unity_ZXfRQKQYlZw_Rw

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    Yes, I did that too...
     
  6. Gregoryl

    Gregoryl

    Unity Technologies

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    Do you have errors in the console log? Can you pate them here?
     
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  7. unity_ZXfRQKQYlZw_Rw

    unity_ZXfRQKQYlZw_Rw

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    Unable to open Packages/com.unity.cinemachine/README.md: Check external application preferences.

    GUID [dec69862942cc9744ade63216979cafd] for asset 'Packages/com.unity.cinemachine/Editor/PostProcessing/CinemachinePostProcessingEditor.cs' conflicts with:
    'Assets/PackageExtras/CinemachinePostProcessingV2/Editor/CinemachinePostProcessingEditor.cs' (current owner)
    We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored.

    GUID [9624eb95bd1e31744a52461501b39e66] for asset 'Packages/com.unity.cinemachine/Editor/PostProcessing/Resources' conflicts with:
    'Assets/PackageExtras/CinemachinePostProcessingV2/Editor/Resources' (current owner)
    We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored.


    GUID [d6e27dc5ad82e7c4e8cddded5872eb77] for asset 'Packages/com.unity.cinemachine/Editor/PostProcessing/Resources/PostProcessLayer.png' conflicts with:
    'Assets/PackageExtras/CinemachinePostProcessingV2/Editor/Resources/PostProcessLayer.png' (current owner)
    We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored.



    These are the messages that Console is filled with...Thank you for your time Gregoryl
     
  8. Gregoryl

    Gregoryl

    Unity Technologies

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    Remove CM from the package manager, then delete Assets/PackageExtras/CinemachinePostProcessingV2, then re-install CM from the package manager.
     
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  9. unity_ZXfRQKQYlZw_Rw

    unity_ZXfRQKQYlZw_Rw

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    Done...should the Cinemachine automatically come on the Menu Bar or do I have to do something? like open it and 'Run' something?

    So, this is the message on the Console..

    Unable to open Packages/com.unity.cinemachine/README.md: Check external application preferences.
     
  10. Gregoryl

    Gregoryl

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    It should come automatically. That message seems to indicate a problem.
    Can you try, as an experiment, to create a brand-new empty Unity project, and install Cinemachine there?
     
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  11. unity_ZXfRQKQYlZw_Rw

    unity_ZXfRQKQYlZw_Rw

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    I did that...this is the screen shot..
     

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  12. Gregoryl

    Gregoryl

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    Can you show your errors in the console window?
     
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  13. unity_ZXfRQKQYlZw_Rw

    unity_ZXfRQKQYlZw_Rw

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    This is the Console message
     

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  14. Gregoryl

    Gregoryl

    Unity Technologies

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    unity_ZXfRQKQYlZw_Rw likes this.
  15. unity_ZXfRQKQYlZw_Rw

    unity_ZXfRQKQYlZw_Rw

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    Hello Gregoryl,

    Sorry for a delayed reply as I had some guests. I will post it in the Forum and try my luck.

    Thank you for all the guidance.
     
  16. MaxSong-1

    MaxSong-1

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    Ive got a simple solution for you, once you have installed cinemachine in the package manager, a small pencil symbol will appear next to the button which allowed you to install the package initially. Simply press that and it will take you to the package location in your project. This seemed to fix this issue for me, and added the cinemachine toolbar into the menu.