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  1. Unity 2019.1 is now released.
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New Terrain System smoothing issue.

Discussion in 'World Building' started by muxalko, Feb 8, 2019.

  1. muxalko

    muxalko

    Joined:
    May 18, 2018
    Posts:
    3
    Hello,
    I try to play with the new Unity Terrain System, but the result doesn't look quite right to me.
    When I use "Raise or Lower" brush (without changing any of the brush settings - everything is default), the mesh is deformed with very low resolution, as if some kind of step snapping is applied. It looks much like Minecraft type landscape.
    Screen Shot 2019-02-08 at 22.40.48.png
    May someone can point where am I wrong, or that is an issue with the Terrain System in my particular setup ?

    Thanks,
    Michael
     
  2. muxalko

    muxalko

    Joined:
    May 18, 2018
    Posts:
    3
    It looks OK for me in 2019.2 beta though.