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Bug New Temporal Antialiasing Sharpening Bug (disabled TAA effecting game view output) 2023.1a

Discussion in 'High Definition Render Pipeline' started by PutridEx, Sep 23, 2022.

  1. PutridEx

    PutridEx

    Joined:
    Feb 3, 2021
    Posts:
    961
    bug: IN-17508

    When switching from TAA to no antialiasing, game view is still effected by TAA.
    When using contrast sharpening with TAA, and then disabling TAA, game view is quite sharp. as if contrast sharpening is still on.
    When doing the same with low quality sharpening, and then disabling TAA, game view is still blurry. as if low quality sharpening is still on.


    PS: Contrast adaptive sharpening is a big visual boost, post sharpen is great as a more performant option as well

    happy to finally see it
    backport to 2022 at least? Any hope? :D
    The difference is quite major, TAA is finally shaping up to be a viable solution in HDRP.

    Video of the issue:


    friendly reminder terrain grass/trees still have no motion vectors (even though API is now available)
     
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