So the Change Log for 2017.2.0b4 calls out "EditorVR is now supported without need of a custom build (still requires separate download).". That would seem to indicate that I would just have to download the master branch from Unity Git repro, open it with 2017.2.0b4, export it as a Unitypackage file and then add it into a project. However, the FAQ and other instructions on this forum do not seem to have been updated. Does anyone have any guidance for working with EditorVR and this beta build of Unity? Thanks!