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Feedback New pricing model. This is ridiculous.

Discussion in 'General Discussion' started by waldgeist, Sep 12, 2023.

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  1. waldgeist

    waldgeist

    Joined:
    May 6, 2017
    Posts:
    376
    Just received the message about the new price model. Sorry guys, this is ridiculous. We'll leave the platform as soon as possible. End and over.
     
    akuno, qliloushq, voltage and 19 others like this.
  2. tonemcbride

    tonemcbride

    Joined:
    Sep 7, 2010
    Posts:
    1,080
  3. waldgeist

    waldgeist

    Joined:
    May 6, 2017
    Posts:
    376
    Thanks, I switched over to that discussion. Let's get some fire under their asses.
     
  4. andyz

    andyz

    Joined:
    Jan 5, 2010
    Posts:
    2,236
    Yeah... I love Unity but the price changes this year (Industry and now this). Do they want to destroy themselves?!
    Everyone will go
     
  5. ADNCG

    ADNCG

    Joined:
    Jun 9, 2014
    Posts:
    991
    Impossible to scale mobile games anymore, this is an absolute joke. We are out as well.
     
  6. MadeFromPolygons

    MadeFromPolygons

    Joined:
    Oct 5, 2013
    Posts:
    3,951
    Well we were all wondering at one point or another how long Unity will be around based on their decision making over last few years. It seems with the consistency of the bad decision making and this one in particular, that time could come sooner than any of us expected.
     
    rmb303, IOU_RAY, Ruslank100 and 3 others like this.
  7. TebogoWesi

    TebogoWesi

    Joined:
    Aug 12, 2014
    Posts:
    159
    I just saw this on twitter, this is sad day for long time Unity fans. :(
     
    rmb303, marteko and MadeFromPolygons like this.
  8. neginfinity

    neginfinity

    Joined:
    Jan 27, 2013
    Posts:
    13,498
    Well, alright. This one is actually really bad.

    I suppose it is time to wipe dust from that C++ knowledge.

    Thanks for letting me know.
     
  9. Traslogan

    Traslogan

    Joined:
    Jul 28, 2012
    Posts:
    11
    "Been procrastinating on checking out the Godot engine? Well Unity's got you covered."
     
    rmb303, lmbarns, DanMeyer009 and 4 others like this.
  10. neginfinity

    neginfinity

    Joined:
    Jan 27, 2013
    Posts:
    13,498
    I think it could be a good time to try writing a tiny game engine for portfolio purposes. Once all other stuff is dealt with.
     
    Thygrrr likes this.
  11. Thygrrr

    Thygrrr

    Joined:
    Sep 23, 2013
    Posts:
    698
    Apparently, nobody at Unity sees a problem with this math.
    upload_2023-9-12_19-21-32.png

    That's $22,500 per month (assuming installs continue) that developer needs to have disposable, planned as a contingency (often, payment targets from ad and app store platforms are 1-3 months delayed), AND that's $22,500 the developer previously would never have had to pay, because, you know, they already paid $150 per seat per month for the entire duration of the development of the game.

    Apart from my time at King.com, I have never worked for a developer that could have spared $75K in money to front Unity before they could start recollect it from the App Stores 2-3 months later.

    From https://unity.com/runtime-fee
     
  12. LuiBroDood

    LuiBroDood

    Joined:
    Mar 13, 2019
    Posts:
    84
    Time to learn Godot
     
    mat108, Astha666, Kras and 5 others like this.
  13. Reahreic

    Reahreic

    Joined:
    Mar 23, 2011
    Posts:
    254
    My boss told us Monday morning that we're re-tooling away from Unity, and to put together a final release version of our current project. He must be able to see the future.
     
    Astha666, rmb303, Ruslank100 and 4 others like this.
  14. zombiegorilla

    zombiegorilla

    Moderator

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