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New Path Paint Tool

Discussion in 'World Building' started by Rowlan, Feb 14, 2019.

  1. TerraUnity

    TerraUnity

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    Thanks for the hints, the heightmap comes in the ordinary 2d array data format and not 3D model, but I was also thinking we could convert it to a stamp first and then apply on the whole surface!
     
  2. Rowlan

    Rowlan

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    The mechanism is the same. The 3d model is just ortho-projected to an image. Just use an image and blit it combining the heightmap and apply the rest of the stuff that's in that code.

    If you got more questions, just hit me up on discord.
     
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  3. TerraUnity

    TerraUnity

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    Oh ok, good to know and thanks for the info again, will def call you up on Discord.
     
  4. Rowlan

    Rowlan

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