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Discussion in 'Assets and Asset Store' started by ElroyUnity, Apr 29, 2016.
90% done with the new feature,
Really nice, I can't wait
I will have uNature and InfiniGrass then, but as you mentioned when you thought about systems to integrate, it seems like both will have many things in common. I really have to check out if those two have seperate features which would do a great work together or if it they do mostly the same.
Won't be bad to have both but who knows, maybe they benefit from each other in my project.
I doubt they will because they both handle grass very differently and can't see how they could work together :/
Can we get a video of a field of grass with a decent amount of wind blowing when it is time?
Absolutely, will finish the new feature and when its all working perfectly I will publish a really cool trailer with some cool videos and pictures
@ElroyUnity uConstruct integration - will the grass be de-spawned automatically if I put uConstruct stuff on it?
Amazing, can't wait!
The seamless managers splitting feature is done!!!
I will post a showcase video hopefully later today that shows how well it works and its simply amazing, you can now paint grass on any area you want seamlessly (Similar to UE4) without the need to worry about the resolution as you can choose different resolution for each area and it will work perfectly.
Performance is also a lot better and so much more is improved!
Woohoo, now export and send it to me
Please, do not laugh! This is serious.
You have my address.
Yeah I don't need tutorials or a lot of documentation. I already have my TMS licence so no need to convince me
I wish it was that easy
Going to hopefully finish the documentation tomorrow and then submit
Elroy did you submit?
Not yet, haven't finished the documentation yet :/
but but but, I'm waiting for all the cool features Take my monies....
Looks good man, keep up the good work
Do you have any idea on pricing yet? Trying to decide if we should be picking up your old tree manager or if it will be similarly priced =)
Thanks for your kind words
Well the normal uNature pricing should be at $40 with an initial price of $30 for a week probably.
In the future I might add a uNature Pro that will add a few small stuff, but its still not certain, so don't count on it. (The pro version wont come any time soon even if it will come eventually)
I bet you planned all of this, so you can tell all of us on christmas eve that you have submitted it
And then after some minutes I will find a unitypackage as a gift in my mailbox with uNature for my TMS licence
All I want for christmas... is uNature
Yes i am sad...
Submitting tomorrow and then everyone who already own TMS can get it before the asset store team accept it
Great news. Alttree just came out too so I should be able to really bring my foliage to life very soon.....
Congrats Man I wish you all the Success with this , cannot wait to use it
Best Christmas gift ever! Really eager to see the description for unature also. Because with the time so many new features were added that I don't know what unatures main goals are anymore
Haha yea, I am working now on finishing the trailer and then will get the store page done as well
Argh and here I have to do it again :/
I have to delay the submittion in one day as I've noticed a game breaking bug, 100% the last one though :/
Fixing it now and will try my best to submit asap.
On the bright side though its fixed and I am getting the first video out now
I will have to delay/ abandon the trailer as I am out of time, maybe I will release the trailer with V1.0.5 instead
Okay everything is ready for submittion all that's left is some pictures and I am done.
Going to do my best to get it done today and then release!!
Looks fantastic, Elroy. Can't wait.
Darn guys, going to have to delay the asset in a year...
(lets be honest, with my delays lately you would have believed it )
uNature is officially submitted!!!!!
It's indeed a magical day guys
Does that mean us TMS owners can get our hands on it now before the asset store release it?
Yes, although note that the tutorials are not ready yet and I am working on them now to finish them before the asset get accepted so you will need to get along with the documentation and introduction video for now, if you are still interested, message me privately with your Invoice
Is this replacing the TMS on the store? Or will it be a separate asset? Cheers
Edit: Judging by your screenshot, it's replacing TMS. Sweet. Is that a price drop I see, too?
Yep it will replace it
And yes, for 1 week only as I promised hehe
uNature Pro is also planned with just $10 upgrade (still not guaranteed) but I want to take my time with it to make sure uNature works well first of all, and then I will just start thinking about it
Congrats Elroy. Looking forward to playing with it
Started to send the release version out to current TMS buyers, if you have TMS and want to try uNature without tutorials (as of now) let me know privately.
Currently I am working on finishing the tutorials so it will be done before the asset is submitted
Hey guys - just an update (Sorry for the spam today )
Been getting some reports that the performance increase isn't very big and that's true (for now) if you look at the V1.0.5, I am implementing a new method for rendering the grass so it should be a hell lot faster.
it's almost done, if any of you will need it before the V1.0.5 release I will send it out privately when its done
Elroy, what is Unature Pro going to have that the regular one won't?? Sorry been away so was didnt hear about it until now.
No idea yet
Personally Elroy I'm fed up of difference licencing models and "pro" versions. This is just my humble opinion, but I don't think Asset Store assets need this Only like a demo and then the full version, not more "pro" features that you have to pay more for
Yep I agree, it depends, It's not guaranteed that I will release a pro version and even if I will it will take awhile, I want to make sure uNature works perfectly first of all
can't find in Asset Store?