Search Unity

[NEW PATCH] uNature - GPU, Interactable Grass. Interactable Trees, MultiThreading and more!

Discussion in 'Assets and Asset Store' started by ElroyUnity, Apr 29, 2016.

?

Pre-release Integrations

Poll closed Nov 29, 2016.
  1. TerrainComposer2

    43.1%
  2. GAIA

    54.9%
  3. GENA

    49.0%
  4. World Creator

    13.7%
  5. World Streamer

    37.3%
  6. Map Magic

    27.5%
  7. Landscape Builder

    0 vote(s)
    0.0%
  8. SkyMaster ( Weather )

    7.8%
  9. InfiniGrass, AFS, DX11 (Integration will provide built-in shader support)

    33.3%
Multiple votes are allowed.
  1. ElroyUnity

    ElroyUnity

    Joined:
    May 20, 2015
    Posts:
    1,588
    90% done with the new feature,
    so close!
     
    Knightmore likes this.
  2. Knightmore

    Knightmore

    Joined:
    May 11, 2012
    Posts:
    227
    Really nice, I can't wait :D

    I will have uNature and InfiniGrass then, but as you mentioned when you thought about systems to integrate, it seems like both will have many things in common. I really have to check out if those two have seperate features which would do a great work together or if it they do mostly the same.

    Won't be bad to have both but who knows, maybe they benefit from each other in my project.
     
    ElroyUnity likes this.
  3. ElroyUnity

    ElroyUnity

    Joined:
    May 20, 2015
    Posts:
    1,588
    I doubt they will because they both handle grass very differently and can't see how they could work together :/
     
  4. Hikiko66

    Hikiko66

    Joined:
    May 5, 2013
    Posts:
    1,304
    Can we get a video of a field of grass with a decent amount of wind blowing when it is time?
     
    ElroyUnity likes this.
  5. ElroyUnity

    ElroyUnity

    Joined:
    May 20, 2015
    Posts:
    1,588
    Absolutely, will finish the new feature and when its all working perfectly I will publish a really cool trailer with some cool videos and pictures ;)
     
    Stormy102 and Hikiko66 like this.
  6. montyfi

    montyfi

    Joined:
    Aug 3, 2012
    Posts:
    548
    @ElroyUnity uConstruct integration - will the grass be de-spawned automatically if I put uConstruct stuff on it?
     
    ElroyUnity likes this.
  7. ElroyUnity

    ElroyUnity

    Joined:
    May 20, 2015
    Posts:
    1,588
    Yes :)
     
    llJIMBOBll and montyfi like this.
  8. montyfi

    montyfi

    Joined:
    Aug 3, 2012
    Posts:
    548
    Amazing, can't wait!
     
    ElroyUnity likes this.
  9. ElroyUnity

    ElroyUnity

    Joined:
    May 20, 2015
    Posts:
    1,588
    More updates!

    The seamless managers splitting feature is done!!!

    I will post a showcase video hopefully later today that shows how well it works and its simply amazing, you can now paint grass on any area you want seamlessly (Similar to UE4) without the need to worry about the resolution as you can choose different resolution for each area and it will work perfectly.

    Performance is also a lot better and so much more is improved!
     
  10. Knightmore

    Knightmore

    Joined:
    May 11, 2012
    Posts:
    227
    Woohoo, now export and send it to me :p
     
    ElroyUnity likes this.
  11. ElroyUnity

    ElroyUnity

    Joined:
    May 20, 2015
    Posts:
    1,588
    Haha :D
     
  12. Mark_T

    Mark_T

    Joined:
    Apr 25, 2011
    Posts:
    303
    Please, do not laugh! This is serious.
    You have my address.
     
    Knightmore and ElroyUnity like this.
  13. Knightmore

    Knightmore

    Joined:
    May 11, 2012
    Posts:
    227
    Yeah I don't need tutorials or a lot of documentation. I already have my TMS licence so no need to convince me :p:D
     
    ElroyUnity likes this.
  14. ElroyUnity

    ElroyUnity

    Joined:
    May 20, 2015
    Posts:
    1,588
    I wish it was that easy :p

    Going to hopefully finish the documentation tomorrow and then submit :)
     
    Stormy102 likes this.
  15. Stormy102

    Stormy102

    Joined:
    Jan 17, 2014
    Posts:
    495
    Elroy did you submit?
     
    ElroyUnity likes this.
  16. ElroyUnity

    ElroyUnity

    Joined:
    May 20, 2015
    Posts:
    1,588
    Not yet, haven't finished the documentation yet :/
     
  17. Glock113

    Glock113

    Joined:
    Sep 6, 2013
    Posts:
    14
    but but but, I'm waiting for all the cool features :( Take my monies....

    Looks good man, keep up the good work :)
     
    ElroyUnity likes this.
  18. mons00n

    mons00n

    Joined:
    Sep 18, 2013
    Posts:
    304
    Do you have any idea on pricing yet? Trying to decide if we should be picking up your old tree manager or if it will be similarly priced =)
     
    ElroyUnity likes this.
  19. ElroyUnity

    ElroyUnity

    Joined:
    May 20, 2015
    Posts:
    1,588
    Thanks for your kind words :D

    Well the normal uNature pricing should be at $40 with an initial price of $30 for a week probably.

    In the future I might add a uNature Pro that will add a few small stuff, but its still not certain, so don't count on it. (The pro version wont come any time soon even if it will come eventually)
     
    Knightmore likes this.
  20. Knightmore

    Knightmore

    Joined:
    May 11, 2012
    Posts:
    227
    I bet you planned all of this, so you can tell all of us on christmas eve that you have submitted it :p
    And then after some minutes I will find a unitypackage as a gift in my mailbox with uNature for my TMS licence :D
     
    ElroyUnity likes this.
  21. ElroyUnity

    ElroyUnity

    Joined:
    May 20, 2015
    Posts:
    1,588
    Maybe :rolleyes:
     
  22. Stormy102

    Stormy102

    Joined:
    Jan 17, 2014
    Posts:
    495
    All I want for christmas... is uNature :)

    Yes i am sad... :p
     
    ElroyUnity likes this.
  23. ElroyUnity

    ElroyUnity

    Joined:
    May 20, 2015
    Posts:
    1,588
    Haha :D
     
  24. ElroyUnity

    ElroyUnity

    Joined:
    May 20, 2015
    Posts:
    1,588
    Submitting tomorrow and then everyone who already own TMS can get it before the asset store team accept it :)
     
  25. AndyNeoman

    AndyNeoman

    Joined:
    Sep 28, 2014
    Posts:
    938
    Great news. Alttree just came out too so I should be able to really bring my foliage to life very soon.....
     
    ElroyUnity likes this.
  26. ElroyUnity

    ElroyUnity

    Joined:
    May 20, 2015
    Posts:
    1,588
    :D
     
    llJIMBOBll likes this.
  27. llJIMBOBll

    llJIMBOBll

    Joined:
    Aug 23, 2014
    Posts:
    578
    Congrats Man I wish you all the Success with this :D, cannot wait to use it :D
     
    ElroyUnity likes this.
  28. ElroyUnity

    ElroyUnity

    Joined:
    May 20, 2015
    Posts:
    1,588
    Thanks!! :D
     
  29. RonnyDance

    RonnyDance

    Joined:
    Aug 17, 2015
    Posts:
    557
    Best Christmas gift ever! Really eager to see the description for unature also. Because with the time so many new features were added that I don't know what unatures main goals are anymore ;)
     
    ElroyUnity likes this.
  30. ElroyUnity

    ElroyUnity

    Joined:
    May 20, 2015
    Posts:
    1,588
    Haha yea, I am working now on finishing the trailer and then will get the store page done as well :)
     
  31. ElroyUnity

    ElroyUnity

    Joined:
    May 20, 2015
    Posts:
    1,588
    Argh and here I have to do it again :/
    I have to delay the submittion in one day as I've noticed a game breaking bug, 100% the last one though :/
    Fixing it now and will try my best to submit asap.

    Sorry again :(
     
    TeagansDad and MarcusWatson like this.
  32. mons00n

    mons00n

    Joined:
    Sep 18, 2013
    Posts:
    304
  33. ElroyUnity

    ElroyUnity

    Joined:
    May 20, 2015
    Posts:
    1,588
    On the bright side though its fixed and I am getting the first video out now :p
    I will have to delay/ abandon the trailer as I am out of time, maybe I will release the trailer with V1.0.5 instead :)
     
    AndyNeoman and TeagansDad like this.
  34. ElroyUnity

    ElroyUnity

    Joined:
    May 20, 2015
    Posts:
    1,588
    Okay everything is ready for submittion all that's left is some pictures and I am done.
    Going to do my best to get it done today and then release!!
     
  35. AndyNeoman

    AndyNeoman

    Joined:
    Sep 28, 2014
    Posts:
    938
    Welease woger!
     
    ElroyUnity and TeagansDad like this.
  36. snowcult

    snowcult

    Joined:
    Feb 6, 2014
    Posts:
    295
    Looks fantastic, Elroy. Can't wait.
     
    TeagansDad and ElroyUnity like this.
  37. ElroyUnity

    ElroyUnity

    Joined:
    May 20, 2015
    Posts:
    1,588
    Darn guys, going to have to delay the asset in a year...

    JUST KIDDING!

    (lets be honest, with my delays lately you would have believed it ;))

    uNature is officially submitted!!!!!




    It's indeed a magical day guys :)
     
    Hans, docsavage, GingerDr73 and 9 others like this.
  38. BadUncleGames

    BadUncleGames

    Joined:
    Aug 10, 2015
    Posts:
    39
    Does that mean us TMS owners can get our hands on it now before the asset store release it?
     
    ElroyUnity likes this.
  39. ElroyUnity

    ElroyUnity

    Joined:
    May 20, 2015
    Posts:
    1,588
    Yes, although note that the tutorials are not ready yet and I am working on them now to finish them before the asset get accepted so you will need to get along with the documentation and introduction video for now, if you are still interested, message me privately with your Invoice :)
     
  40. snowcult

    snowcult

    Joined:
    Feb 6, 2014
    Posts:
    295
    Is this replacing the TMS on the store? Or will it be a separate asset? Cheers :)

    Edit: Judging by your screenshot, it's replacing TMS. Sweet. Is that a price drop I see, too? :)
     
    ElroyUnity likes this.
  41. ElroyUnity

    ElroyUnity

    Joined:
    May 20, 2015
    Posts:
    1,588
    Yep it will replace it :)
    And yes, for 1 week only as I promised hehe

    uNature Pro is also planned with just $10 upgrade (still not guaranteed) but I want to take my time with it to make sure uNature works well first of all, and then I will just start thinking about it :p
     
    snowcult likes this.
  42. AdamGoodrich

    AdamGoodrich

    Joined:
    Feb 12, 2013
    Posts:
    3,782
    Congrats Elroy. Looking forward to playing with it :)
     
    ElroyUnity likes this.
  43. ElroyUnity

    ElroyUnity

    Joined:
    May 20, 2015
    Posts:
    1,588
    Thanks Adam! :D
     
  44. ElroyUnity

    ElroyUnity

    Joined:
    May 20, 2015
    Posts:
    1,588
    Started to send the release version out to current TMS buyers, if you have TMS and want to try uNature without tutorials (as of now) let me know privately.

    Currently I am working on finishing the tutorials so it will be done before the asset is submitted
     
  45. ElroyUnity

    ElroyUnity

    Joined:
    May 20, 2015
    Posts:
    1,588
    Hey guys - just an update (Sorry for the spam today :D)
    Been getting some reports that the performance increase isn't very big and that's true (for now) if you look at the V1.0.5, I am implementing a new method for rendering the grass so it should be a hell lot faster.
    https://trello.com/c/O27EfeLf/82-add-the-new-mesh-rendering-pipeline

    it's almost done, if any of you will need it before the V1.0.5 release I will send it out privately when its done :)
     
    recon0303 and Knightmore like this.
  46. recon0303

    recon0303

    Joined:
    Apr 20, 2014
    Posts:
    1,634
    Elroy, what is Unature Pro going to have that the regular one won't?? Sorry been away so was didnt hear about it until now.
     
    ElroyUnity likes this.
  47. ElroyUnity

    ElroyUnity

    Joined:
    May 20, 2015
    Posts:
    1,588
    No idea yet :)
     
  48. Stormy102

    Stormy102

    Joined:
    Jan 17, 2014
    Posts:
    495
    Personally Elroy I'm fed up of difference licencing models and "pro" versions. This is just my humble opinion, but I don't think Asset Store assets need this :( Only like a demo and then the full version, not more "pro" features that you have to pay more for
     
    ElroyUnity likes this.
  49. ElroyUnity

    ElroyUnity

    Joined:
    May 20, 2015
    Posts:
    1,588
    Yep I agree, it depends, It's not guaranteed that I will release a pro version and even if I will it will take awhile, I want to make sure uNature works perfectly first of all
     
    TeagansDad, Adrad and Stormy102 like this.
  50. yang-yu

    yang-yu

    Joined:
    Mar 8, 2013
    Posts:
    21
    can't find in Asset Store?
     
    SocketByte and ElroyUnity like this.