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New patch release in Github

Discussion in 'FPS.Sample Game' started by petera_unity, Nov 5, 2018.

  1. petera_unity

    petera_unity

    Unity Technologies

    Joined:
    May 23, 2016
    Posts:
    41
    Lex4art and keeponshading like this.
  2. Shhteve

    Shhteve

    Joined:
    Jan 23, 2013
    Posts:
    8
    Hi @petera_unity

    Just a quick question to hopefully help someone else later on, do we need to do anything special when pulling new changes from Github if we've already taken all the initial steps to get the project up and running?
     
  3. petera_unity

    petera_unity

    Unity Technologies

    Joined:
    May 23, 2016
    Posts:
    41
    Good point.

    No. It should not be needed for this patch release as it touches so little. For the next release which will touch much more in the Assets folder you may need to do the reimport prefabs/models dance again.

    But let's see; hopefully we get a fix for that bug too in a beta Real Soon Now.

    peter
     
    Shhteve likes this.
  4. Cubic_Creo

    Cubic_Creo

    Joined:
    Oct 13, 2014
    Posts:
    47
    Just want to thank you guys for putting this project together and making it public. It's been a HUGE help. And I'm grateful that you guys are updating it as well, and not just leaving it as is!!
     
    Noonestuff likes this.
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