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[ON $20 FIXED PRICE SALE!✅]Sky Master ULTIMATE: Sky, Ocean, Volume Clouds-lighting, Weather, RTGI

Discussion in 'Assets and Asset Store' started by nasos_333, Nov 17, 2014.

  1. nasos_333

    nasos_333

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    Combination of the new round planet water of ORION (WIP for next version) and Sky Master ULTIMATE URP volumetric planetary clouds.
     
    Last edited: Mar 12, 2022
  2. Leaporre

    Leaporre

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    Hello, I have just installed the Sky Master packaged, and I was following this tutorial:
    - but this is how my terrain (and all the prefabs looks pink too) - is it because I opened it in URP?
    And, do you have a very basic tutorial that explains the package? I'm not an expert so it's a bit hard to find the very basic tutorial.
    Thank you
     

    Attached Files:

    Last edited: Jan 21, 2022
  3. nasos_333

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    Hi,

    Indeed the URP is a separate project, let me know the invoice in a PM and will send links to latest beta and all tutorials asap.

    Also can use my Discord channel for direct communication, https://discord.gg/X6fX6J5
     
  4. nasos_333

    nasos_333

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    UPDATE:
    Sky Master ULTIMATE URP volumetric clouds have been tested by a few users in Multi Pass mode and work on VR.
     
    Last edited: Jan 23, 2022
  5. nasos_333

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    Dynamic rain and snow shaders
    are now finalized for all of SRP- URP and HDRP pipelines and will be available in the next Sky Master ULTIMATE URP-HDRP Beta versions.

     
    Last edited: Mar 12, 2022
  6. nasos_333

    nasos_333

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    Last edited: Jan 27, 2022
  7. florianalexandru05

    florianalexandru05

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    I'm now interested in your SEGI for HDRP. Is it supported in HDRP now? Also, I am looking to buy only the SEGI part of it but perhaps I might consider the entire solution. I'm just annoyed that there aren't many GI solutions in HDRP aside for ray tracing, I don't have an RTX card atm.
     
  8. nasos_333

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    Hi, the SEGI is standard pipeline only and there is no current plan to port to URP or HDRP yet, as this would require more time than making Sky Master ULTIMATE itself probably since the pipelines are totally new platforms.

    Would be like re-write SEGI for Unreal for example or worse as pipelines are less documented.

    So if a port of this ever comes will probably be in form of a new asset.

    You can try use GI Proxy though that can emulate GI rather efficiently and is globally compatible. I have not yet tested that system either in HDRP though.

    Also i am actively working on a screen space GI for URP, which could later be ported to HDRP, though this will also take some time to realize.
     
    florianalexandru05 likes this.
  9. florianalexandru05

    florianalexandru05

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    Sounds cool, I'll wait and see what you can come up with regarding HDRP SSGI.
     
  10. nasos_333

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    Indeed will be interesting to see, maybe can also combine with GI proxy, will see.
     
  11. nasos_333

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    New edge filtering WIP for the Full Volumetric Clouds module, in downscale above one mode (images use downscale of 2, which is recommended setting)

    The first image is with the current edge filtering and second with the new, which eliminates the blue borders around objects and also blends the clouds better to the background haze, this edge mode will be fully controllable as well to get the desired look.
     
    Last edited: Jan 28, 2022
  12. nasos_333

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    New edge filtering WIP for the Sky Master ULTIMATE Full Volumetric Clouds module, now can have pixel perfect boundaries in downscale of two, three, four or more, greatly to exponentially enchanting performance without any compromises.

     
    Last edited: Feb 5, 2022
  13. nasos_333

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    Sky Master ULTIMATE - Work in progress on the new extreme performance mode for the full volumetric clouds, with a speed gain of 2-3x faster performance versus the current version.

    This mode makes sure the edges of objects remains intact and at full quality independent of the volumetric cloud downsampling.

    The video is software recorded in my 5 years old DELL XPS Laptop (1050GTX) inside Unity Editor. The new feature will be available in the next Beta versions of Sky Master ULTIMATE HDRP and URP and in SRP store version.


     
    Last edited: Jan 31, 2022
  14. nasos_333

    nasos_333

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    .
     
    Last edited: Feb 1, 2022
  15. nasos_333

    nasos_333

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    Last edited: Feb 2, 2022
  16. nasos_333

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    Sky Master ULTIMATE - Work in progress on new shader features for the Volumetric Particle Clouds cloud type, which is one of the five cloud types in Sky Master. This cloud type is ideal for use on mobile and for full control over the cloud position and shape.

     
    Last edited: Feb 2, 2022
  17. nasos_333

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    Sky Master ULTIMATE - Work in progress on new shader features for the Volumetric Particle Clouds cloud type, which is one of the five cloud types in Sky Master. This cloud type is ideal for use on mobile and for full control over the cloud position and shape.
     
    Last edited: Feb 5, 2022
  18. bcv

    bcv

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    Hey great asset, does any of this work in VR, aka single pass instanced rendering mode ? Thanks
     
  19. nasos_333

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    Shader Based Clouds - Multi pass VR


    Standard Pipeline - Multi pass VR



    Ethereal URP - Multi pass VR


    URP Multi Pass clouds

    Hi,

    The Standard Pipeline is working in VR in multipass.

    Recently also had users work with the clouds with multipass in the URP Beta version, though is not working in single pass instanced. This is WIP to make it work in that mode as well.

    Note the system packs multiple cloud types (Shader based, fully volumetric, Particles etc), some of these might work in Single pass instanced directly, but have not tested it.

    Let me know for any further clarifications.
     
  20. DigitalK064

    DigitalK064

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    I'm a bit confused, does Sky Master Ultimate include Ethereal or must I buy both?
     
  21. nasos_333

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    Hi,

    Sky Master ULTIMATE includes Ethereal in the URP Beta version, which i send in Google Drive download. The store version includes some optional forest demos and related assets, but the core system is exact same.

    InfiniCLOUD is also included in all Sky Master versions.
     
  22. nasos_333

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    Cloud Downsampling 2


    Cloud Downsampling 3


    Cloud Downsampling 4 (less and more cloud bed coverage tests)



    All images are grabbed from the clouds with the new performance feature running in a 5 years old DELL XPS Laptop (1050GTX), inside Unity Editor.


    Sky Master ULTIMATE v5.1.7 has been released at the Unity Store !!!

    The new update packs a new full volumetric cloud mode that can exponentially increase performance, with minimal loss in visual quality, in all pipelines.

    v5.1.7

    - Upgraded the project to Unity 2019.4 LTS as minimum Unity version
    - Added a new system that allows pixel perfect object edges when the fully volumetric clouds with fly through are used with a downscale above one. This mode allows the use of much lower downscale with minimal loss in visual quality, thus can exponentially increase the clouds performance.
    - Added demo scene showcasing the new pixel perfect object edges mode at full volumetric cloud downscale mode.
    - Added the new pixel perfect cloud edges system and a Temporal AA system in HDRP and URP versions of the fully volumetric clouds with fly through and uploaded the new URP-HDRP beta versions (URP Beta 20 and HDRP Beta 14), which are now ready for download on PM request with the invoice.
     
    Last edited: Feb 7, 2022
  23. nasos_333

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    Sky Master ULTIMATE URP Beta 20, testing the combination of volumetric lighting and volumetric clouds using the new blend modes.


     
    Last edited: Feb 10, 2022
  24. nasos_333

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    Sky Master ULTIMATE URP Beta 20, combination of volumetric lighting and full volumetric clouds with fly through.
     
    Last edited: Mar 12, 2022
  25. nasos_333

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    .
     
    Last edited: Mar 12, 2022
  26. sirMagicyan

    sirMagicyan

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    Hi,

    I would like to have the URP version, what i need to send ?

    Thanks
     
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  27. nasos_333

    nasos_333

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    Hi, please send me the invoice or order number and I will send the Sky Master ULTIMATE URP project asap.
     
  28. sirMagicyan

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    Thanks, will send in email
     
  29. nasos_333

    nasos_333

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    Great, will send asap
     
    Last edited: Feb 19, 2022
  30. nasos_333

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    Hi, i will send it asap.
     
    Last edited: Feb 20, 2022
  31. nasos_333

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    UPDATE:

    The new URP-HDRP beta versions (URP Beta 20 and HDRP Beta 14), are now ready for download on PM request with the invoice.
     
    Last edited: Mar 12, 2022
  32. sirMagicyan

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    Thanks
     
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  33. nasos_333

    nasos_333

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    np :), let me know for anything else.
     
  34. MuddleMoose

    MuddleMoose

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    I have Sky Master Ultimate: Is there a manual or written instructions to get started? A Discord possibly? There seem to be a ton of advanced videos and I am not sure which ones to start with. Most of the videos I am watching there is no sound, just items being clicked and stuff happening. Very hard to track exactly what is occurring and why. The reviews are amazing for Sky Master, the scenes breathtaking, and the Developer(s) seems to be very active with the product. Very excited to learn this tool, just looking where a new person begins!
     
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  35. nasos_333

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    Hi,

    Sure, there is multiple video tutorials, depending on pipeline and module

    Standard Pipeline
    https://www.youtube.com/watch?list=PLJQvoQM6t9Ge2ehO4N1kNq3jvHmVst_el&v=zD3c6imAvs4

    URP-HDRP Pipelines
    https://www.youtube.com/watch?list=PLJQvoQM6t9Gead80gg5MSyN-gsEzmO0LW&v=w6useVWMeMM

    GI proxy
    https://www.youtube.com/watch?list=PLJQvoQM6t9GfLLM7XDSIyzKApVXRKmHtq&v=d4B7gj5Myqw

    Ethereal (Volume lighting system for URP)
    https://www.youtube.com/watch?list=PLJQvoQM6t9GdvknDg470wVngbVAo_WEGo&v=vJIka5aX94o

    Let me know for any further questions.
     
    Last edited: Feb 24, 2022
  36. nasos_333

    nasos_333

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    Last edited: Feb 25, 2022
  37. nasos_333

    nasos_333

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    Last edited: Feb 26, 2022
  38. nasos_333

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    Sky Master ULTIMATE v5.1.8 update has been release at the Unity Asset Store !!!.

    v5.1.8

    - Updated GI Proxy Dynamic Global Illumination system to v1.7.0
     
    Last edited: Mar 1, 2022
  39. JaviCoder

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    hello, does Ethereal URP work in webgl?
     
  40. nasos_333

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    Hi, i have not tried it, but since it works even on mobile with Vulkan, i assume should work, i will do some tests on this and get back asap.

    Do you work with WebGL 1 or 2 ?
     
  41. nasos_333

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    Work in progress on new Sky Master ULTIMATE - InfiniCLOUD demo and prefab, oriented for mobile use.

    The system gets 60fps with medium quality on my Samsung S8, even when both shader and particle volume clouds are enabled.

     
    Last edited: Mar 7, 2022
  42. nasos_333

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    Last edited: Mar 12, 2022
  43. mgear

    mgear

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    ps. discord link is invalid (in store, docs, here)
     
  44. nasos_333

    nasos_333

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    Hi, thanks for the heads up. It seems Discord has some internal issues at the moment

    https://discordstatus.com


    Investigating - While monitoring this issue a new issue has occurred causing an major outage of the API. Oncall Engineering is working to correct this situation.
    Mar 8, 10:12 PST
    Update - As part of recovery, the root cause was also detected in our streaming service. A controlled restart was performed of this service which would have caused a temporary disruption of streaming, this should be operating correctly at this time.
    Mar 8, 10:08 PST
    Monitoring - Remediations appear to have restored service to normal operation, Oncall Engineering will monitor for full recovery
    Mar 8, 09:54 PST
    Identified - The root cause has been determined, remediations have been executed to restore service.
    Mar 8, 09:53 PST
    Investigating - We are currently investigating an increase in API Errors and Push Notification Errors.
    Mar 8, 09:16 PST

    I cannot access the site or application unfortunately, hopefully will fix the issue soon.
     
    mgear likes this.
  45. VilFix

    VilFix

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    Hi, is it already tested with URP 12.x? I can't properly use the "connectSuntoFullVolumeCloudsURP" script with this one.
     
  46. nasos_333

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    Hi, yes, the system has been tested up to unity 2022 and works. Let me know what issue you see and can help, also may use my Discord for direct help and can also use Teamviewer to debug directly on your side.

    Which URP Beta version do you have ? Latest one is Beta 20. Also note that i have not yet tested the newer modes like the integrated temporal AA beyond Unity 2019, those were created lately in the base 2019 project and will be tested soon for Unity 2020-21-22, if see any issue related to them let me know and will do the tests as priority.

    Also if i know the exact issue can debug and handle much faster, so let me know details and will get to it asap.
     
    Last edited: Mar 8, 2022
  47. nasos_333

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    Hi,

    I finished a first test of the very latest URP Beta 20 on Unity 2020.3, i post an image for reference.

    Today will finish also tests on Unity 2021.2 and hopefully 2022 and get back with more results.
     
    Last edited: Mar 9, 2022
  48. nasos_333

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    Hi, I have also now finished testing in the latest Unity 2021.2 and all seem to work ok, after doing the two changes mentioned in the Readme file (enable one #define URP11 in Ethereal shader and change shadow plane shader to URP11 one). In got some warning on Temporal AA system, shown in photo above, so i am investigating to remove this warning as well.

    I will now do final tests in Unity 2022 and also get back if see any issue.

     
    Last edited: Mar 10, 2022
  49. nasos_333

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    Hi,

    I finished also testing in the latest Unity 2022 Beta 10 and all seem to work ok directly after the changes needed for Unity 2021 above.

    Let me know for any other issue.

     
    Last edited: Mar 12, 2022
  50. nasos_333

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    Sky Master ULTIMATE full volumetric clouds with fly through, combined with Ethereal volumetric lighting system.



    InfiniCLOUD shader based volumetric clouds, ideal for spectacular mobile clouds, best for view from ground or from above the cloud bed.

    .
     
    Last edited: Mar 15, 2022