Search Unity

  1. Are you interested in providing feedback directly to Unity teams? Sign up to become a member of Unity Pulse, our new product feedback and research community.
    Dismiss Notice

[NEW OFFERS !!!✅] Ethereal URP - Volumetric Lighting, Atmosphere and Fog system for the URP

Discussion in 'Assets and Asset Store' started by nasos_333, Jan 1, 2021.

  1. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921
    Ethereal URP - Volumetric Lighting and Fog system for the Universal Pipeline

    Ethereal URP
    is a new ARTnGAME asset that allows the creation of light volumes in URP.

    The system can work in any URP above 7.4.3 and works best in the newest URP11, because it support spot light shadows as well. The 4rth video is from URP11 demo.

    The system will be released in few weeks, it is also part of the Sky Master ULTIMATE URP suit, which is available now to all Sky Master ULTIMATE users.

    The videos below are from Sky Master ULTIMATE URP, using Ethereal module for the light volumes.















     
    Last edited: Jan 1, 2021
  2. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921
    Reserved
     
    Last edited: Jan 1, 2021
  3. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921
    Reserved
     
  4. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921
  5. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921



    January 2021 ARTnGAME big offers !!!!!

    Sky Master ULTIMATE users can upgrade to the following ARTnGAME assets for only $3 for a limited time and to InfiniGRASS for only $5 !!!

    Upgrade:
    Sky Master ULTIMATE to InfiniGRASS - $5.00
    Sky Master ULTIMATE to InfiniTREE - Procedural Forest Creation & Optimization - $3.00
    Sky Master ULTIMATE to Advanced FX Creator - Decals, Particles, Radiosity & Splines - $3.00
    Sky Master ULTIMATE to Particle Dynamic Magic 2: Decal, Spline, AI Particles & dynamics - $3.00
    Sky Master ULTIMATE to Sun Shafts SRP Beta - $3.00
    Sky Master ULTIMATE to Volumetric Fog SRP Beta - $3.00
    Sky Master ULTIMATE to InfiniCLOUD HDRP - URP, Volumetric clouds & particles - $3.00

    InfiniGRASS users can also upgrade to Sky Master ULTIMATE for only $5.

    Enjoy :)

    Ethereal will be released in February 2021, but the system is available right now as part of Sky Master ULTIMATE URP Suit, which is available to all Sky Master ULTIMATE users.

     
  6. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921
    Update:

    The system is now ready for release and will be submitted soon to the store.

    The system is also available right now as part of Sky Master ULTIMATE URP Suit, which is available to all Sky Master ULTIMATE users.
     
  7. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921






    Ethereal URP WIP.

    Testing the system with a forest and the Atrium scene, all assets will be included in the system.
     
  8. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921
    UPDATE:

    Added wind and sub surface scattering shader to the tree samples and tweaked the fog further for dramatic sun light beams.
     
  9. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921

    Ethereal URP WIP. Sky Master ULTIMATE URP Volumetric lighting and Fog module.

    Testing the system with a forest, also added wind to the tree shader for nicer look in the included demo scenes.
     
  10. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921



    Test of the system in URP11 with Point Light volumetric shadows




    Ethereal URP WIP. Sky Master ULTIMATE URP Volumetric lighting and Fog module.

    Testing the system with the new URP11 and Point Light Shadows.
     
  11. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921


    Sky Master ULTIMATE URP - Progress on adding water reflections of all effects, now volumetric clouds and the Volumetric fog - Lighting module (Ethereal) can combine properly in water reflections.
     
  12. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921






    Ethereal URP Volumetric Lighting and Fog, has been submitted for review to the store !!!

    The system is also part of the Sky Master ULTIMATE URP suit, which is available now to all Sky Master ULTIMATE users.

    An upgrade price to Ethereal of $5 will apply for Sky Master ULTIMATE users that may want access to the bonus Forest assets and the extra foliage shader packed in the Ethereal asset and the relevant new demo scenes.
     
  13. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921


    Ethereal v1.1 Update - Coming soon

    The next version will have support for up to 6 local lights and also a much more optimized light loop (previously 18fps become 26fps with 5 local lights and sun volumes)

    Also will support the passing of a reflection camera to the script, for rendering through it for water reflections.
    .
     
  14. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921
    Last edited: Jan 28, 2021
  15. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921

    Sky Master ULTIMATE Volumetric Lighting System - Ethereal v1.1 Update

    Ethereal Volumetric Lighting System Patch v1.1 is now available for download, the system now supports up to 6 local lights (point or spot) plus directional volumetric effect and has new performance optimizations, also addresses some issues in Reflections in Sky Master ULTIMATE URP version water

    The update will be integrated in the coming Sky Master ULTIMATE Beta 11 and Ethereal asset v1.1
     
  16. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921

    Sky Master ULTIMATE Volumetric Lighting System - Ethereal v1.1.1 Update

    - Added fix for flicker in editor, when both editor and game windows are open

    The update is available as a patch on PM request and also will be integrated in the coming Sky Master ULTIMATE Beta 11 and Ethereal asset v1.1
     
  17. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921

    Sky Master ULTIMATE URP Volumetric Lighting System - Ethereal v1.1.1 Update has been released at Unity Asset Store !!

    Ethereal v1.1.1:

    - Added fix for flicker in editor, when both editor and game windows are open
    - Added support for up to 6 local lights plus directional volumetric effect
    - New performance optimizations
    - Added option to pass a reflections camera to the script to render the effect in a second camera (e.g. can be used for reflections), using a different renderer that will have the "isForReflections" checkbox selected in the fog renderer feature.
    - Addressed some issues in Reflections script in Sky Master ULTIMATE URP Water module and added a public reference to the reflections camera so can be passed to the fog script (Sky Master ULTIMATE URP version)
     
    Bartolomeus755 likes this.
  18. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921

    Ethereal URP - (Sky Master ULTIMATE URP Volumetric lighting and Fog module)

    Testing the system with additive scene loading.

    One scene has the camera with the connect to fog script and another the lights, the Sun light must be grabbed after loading the scene and passed to the script for correct sun positioning in the fog.
     
  19. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921

    Sky Master ULTIMATE (http://u3d.as/agN) Volumetric Lighting System - Ethereal (http://u3d.as/2jQH) v1.1.2 Update

    Combination of the volume lighting with Sky Master ULTIMATE water and water reflections system.
     
  20. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921



    Sky Master ULTIMATE (http://u3d.as/agN) Volumetric Lighting System - Ethereal (http://u3d.as/2jQH) v1.1.2 Update

    New demo and Ruins assets Coming soon as a bonus download for all Sky Master ULTIMATE and Ethereal users !!!! The demo uses Sky Master ULTIMATE water and water reflections system.
     
  21. paulojsam

    paulojsam

    Joined:
    Jul 2, 2012
    Posts:
    528
    hello! Do
    Sky Master ULTIMATE: Volumetric Skies & Weather
    contains Ethereal?
     
  22. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921
    Hi

    Yes, the core system is part of the sky asset URP beta version, the standalone Ethereal contains as extra the Forest demo and assets, plus a bonus urp foliage shader with wind. You can upgrade to Ethereal from sky master ultimate for $5 if need the forest demo assets.

    Sky master ULTIMATE URP beta is sent to all sky master ultimare users in Google Drive download.

    So in all cases i would suggest buy dky master ultimate first and upgrade to Ethereal so have everything
     
  23. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921

    Video from new Ethereal system "Forest and Ruins" demo with increased local light shadow resolution
     
  24. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921

    Sky Master ULTIMATE Volumetric Lighting System - Ethereal v1.1.2 Update

    New system for volumetric wind with noise coming soon, the video shows some of the tweaking possibilities of the effect.
     
  25. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921
    Ethereal v1.1.2 Update has now been submitted to the Unity Asset Store

    Ethereal v1.1.2
    - Added example demo with use of the system with additive scene loading, with lights in the second loaded scene.
    Sample video:

    - Added New system for volumetric wind with parametric noise
    Sample video:
     
  26. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921
    Sky Master ULTIMATE Volumetric Lighting System - Ethereal v1.1.3 Update, has been submitted to the Unity Asset Store

    v1.1.3
    - Added option to make volumes from only directional and / or local lights and added local light power offset to each light.
    - Added options to allow volumes from specific colored lights
     
  27. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921


    Sky Master ULTIMATE URP, Ethereal module for Volumetric Lighting and Fog, new features in v1.1.3a

    - Per light power control. The LightControlA.x controls the Directional Light power, the LightControlA.y the Local lights overall power (inverse power), LightControlA.z-w and LightControlB.x,y,z,w control individually each of the 6 local lights power (all values are offset additionally to the individual Unity light power).

    - Light selection controls (experimental feature v1.1.3a), new system to allow volumes on a single local light, as selected in the relevant script slot. Option for two lights will be added in v1.1.4 (using the 2ond local light B slot in the script). The volume effect in the selected light is enabled when one of its R, G or B colors is at 128, it does not matter which one, the other colors can vary as needed.

    Ethereal v1.1.3a has now been released at the Unity Asset Store !!!
     
  28. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921
  29. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921
  30. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921

    Added the first two lights for testing the new light array feature in Ethereal module. (two point lights in the image middle)

    Those are defined by two dummy point lights that are disabled and grab the color, intensity and falloff from their parameters(edited).

    Currently is a base implementation and need to also occlude the lights based on scene depth, which is currently WIP(edited). The first version will support 32 point lights, the goal is to also add more lights and spot lights type.

    Those are completely dynamic lights as well, so can be controlled at run time by the dummy scene lights or by any kind of scripting
     
  31. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921


    New light array feature for Ethereal Volumetric Lighting module, in Sky Master ULTIMATE URP version.

    The system can support up to 32 local lights. In the photo above 10 extra point lights are defined additionally to the actual enabled scene local lights.
     
  32. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921
    New light array feature for Ethereal Volumetric Lighting module, in Sky Master ULTIMATE URP version.

    Testing the lights with scene objects occlusion.
     
  33. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921





    Sky Master ULTIMATE URP Volume Lighting module Ethereal v1.1.4 has been released to the Unity Asset Store !!!!


    Ethereal v1.1.4
    - Added new forest with noisy wind demo
    - Fixed n issue where absense of the 2D noise texture would create a memory leak
    - Added check for sun light existance in the script if sun has not been referenced
    - Added tooltips and categories for easier navigation in the volume lights script parameters
    - Added new system of light array impostor lights for adding multiple cheaper light sources in the scene without actual scene lights activated
    - Add bonusu screen space volumetric sun light module
     
  34. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921
  35. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921
  36. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921
  37. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921
  38. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921
    Last edited: Apr 14, 2021
  39. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921

    Adjustment of effect for lower camera view distances, the volume should be pushed further back as the camera view distance gets lower for keeping the same level of stage visibility.
     
  40. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921
  41. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921


    Two new demos added showcasing sun shafts separation from sky and use with lower camera view distance in the range of 150m to 500m. The demo will be released in the next update (v1.1.6)
     
  42. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921
    Ethereal Volumetric Lighting & Fog combined with Sky Master ULTIMATE URP Water and Reflections systems.


    Ethereal Volumetric Lighting & Fog combined with Sky Master ULTIMATE URP Volumetric Clouds.


    Sky Master ULTIMATE Offer !!!

    Ethereal users can now upgrade to Sky Master ULTIMATE for only $5 and gain access to all weather & sky features, including integration of Ethereal with planar water reflections & volumetric clouds.

    Sky Master ULTIMATE users can also upgrade to Ethereal for $5.00 and to InfiniGRASS for $15 !!
     
  43. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921
  44. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921




    Sky Master ULTIMATE - Ethereal module - Volumetric lighting for URP - Shadow settings effect on the volumetric shadow appearance.

    For lower view distances (less than 200m) the setting working best is shadows set to No cascades and shadows distance to 100 - 250, also fog start distance to 250.

    If shadows need to be much less distance than camera view (e.g. 20m vs 100m camera far plane) then use custom shadow settings in sun light and increase the near plane to 7-8 to get the volumes to adjust perfectly to the shadows.

    For higher view distances (more than 200m) the setting working best is shadows set to 4 cascades and shadows distance to 1000 - 1500, also volume fog start distance pushed to -100.

    These videos shows the result of the various settings in two scenes, one with 1000 and one with 100 view distance.
     
  45. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921
    Dual Camera setup

    New system to modulate the volumetric lighting effect based on entered region.

    New forest day and dusk time demos.
    Sky Master ULTIMATE URP -
    Volumetric Lighting (Ethereal module) - New v1.1.5 features

    Sky Master ULTIMATE URP - Ethereal v1.1.5
    - New dual camera setup,
    rendering the same scene from two cameras. One camera must be set as "MainCamera" and hold the "connectVolumeFog" script and the other "Untagged" and use the Reflections system forward renderer (volume fog renderer feature has the isForReflections checkbox enabled). The 2ond camera must be referenced in the connect script in the reflection camera slot. Both cameras render to a rendertexture and the two textures are applied in two quads rendered by a global camera that only renders those, with all image effects disabled for that camera.
    - New system to change volumetric lighting parameters upon entering specific volumes, like enter a house from outdoors.
    - New forest demos showcasing volumetric lighting at day and dusk times.

    Sky Master ULTIMATE, Ethereal and InfiniGRASS are now on -50% Discount in Unity asset store Spring SALE !!!

    Ethereal is a $5 upgrade and InfiniGRASS a $15 upgrade from Sky Master ULTIMATE.

    Enjoy :)
     
  46. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921
  47. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921
    Sky Master ULTIMATE - Ethereal URP Volumetric Lighting module v1.1.6 has been released at the Unity Asset Store.

    This version addresses an issue where shadow volumes would render from backface shadows, creating some noise, now these shadows are correctly cutoff when ray meets object front surface. The new volume fog shader version will also be available in the upcoming Sky Master ULTIMATE URP beta 13.

    Sky Master ULTIMATE, Ethereal and InfiniGRASS are now on -50% Discount in Unity asset store Spring SALE !!!!!!!!!!

    Ethereal is a $5 upgrade and InfiniGRASS a $15 upgrade from Sky Master ULTIMATE.

    Enjoy :)
     
  48. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921
    Sky Master ULTIMATE URP - ETHEREAL module for Volumetric Lighting and Fog

    New impostor volume lights system for big number of volumes from distant point and spot lights, using arrays to pass the light information to the volumetric lighting and fog shader.



    Sky Master ULTIMATE, Ethereal and InfiniGRASS are now on -50% Discount in Unity asset store Spring SALE !!!

    Ethereal is a $5 upgrade and InfiniGRASS a $15 upgrade from Sky Master ULTIMATE.

    Enjoy :)
     
  49. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921
  50. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    9,921
    Sky Master ULTIMATE - Ethereal URP Volumetric Lighting module v1.1.6a has been released at the Unity Asset Store.

    This version addresses an issue where shadow volumes would render beyond unity shadow cutoff distance in URP10+, creating some noise, now these shadows can be cutoff by a variable in the volume lighting script. The new volume fog shader version will also be available in the upcoming Sky Master ULTIMATE URP beta 14.

    Sky Master ULTIMATE, Ethereal and InfiniGRASS are now on -50% Discount in Unity asset store Spring SALE !!!!!!!!!!

    Ethereal is a $5 upgrade and InfiniGRASS a $15 upgrade from Sky Master ULTIMATE.

    Enjoy :)
     
unityunity