I really like the looks of the new NavMesh components https://docs.unity3d.com/Manual/NavMesh-BuildingComponents.html -NavMeshSurface -NavMeshModifier -NavMeshModifierVolume -NavMeshLink I really need a system that can handle different agent sizes (i.e. large monsters cannot fit through small areas, but small monsters can). I do not see these components on the Roadmap. Is there an ETA when when these components will officially be released? I'm a little hesitant to use them in their ~Beta form from GitHub (I made that mistake with UNET and wasted a lot of time before abandoning it). https://github.com/Unity-Technologies/NavMeshComponents Has anybody else tried these components? What's your thoughts? Thanks.