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Question New Navigation window does not show the "Bake" option

Discussion in 'Navigation' started by OctoSharko, Jan 5, 2024.

  1. OctoSharko

    OctoSharko

    Joined:
    Dec 9, 2016
    Posts:
    35
    Hi,

    I have been using the "old" Navigation system in my project and have recently upgraded to a version of unity (2022.3.16f1) which comes with the latest AI.Navigation package.

    I am keen to upgrade but am running into many problems.
    I've added a NavMeshSurface to the floor gameobject and tried to bake directly from the component :
    Screenshot 2024-01-05 at 15.47.51.png

    The result is poor, some objects that where previously tagged a non walkable are now walkable.
    I tried the "new" navigation window but it does not show the "bake" and "object" options...
    Screenshot 2024-01-05 at 15.49.03.png

    However the obsolete windows still works and bakes fine :
    Screenshot 2024-01-05 at 15.53.07.png

    I'm wondering what I am doing wrong ?
    Should I have first deleted something before creating the NavMeshSurface, why is the new navigation AI not showing me the Bake and Object options ?

    Thanks in advance.
     
  2. OctoSharko

    OctoSharko

    Joined:
    Dec 9, 2016
    Posts:
    35
    So, talking with other people, they say that it's because the bake option is now in the NavMeshSurface component now.
    Fait enough but then how to I specifiy which objects are walkable, non walkable, jumpable etc ? I've watched a few recent tutorials and most of them show a "New" navigation window with the bake and object tabs...

    I'm a bit confused ?
     
  3. bahaa_20011

    bahaa_20011

    Joined:
    Dec 7, 2023
    Posts:
    1
    Did you find any solution to the problem?
     
  4. bugfinders

    bugfinders

    Joined:
    Jul 5, 2018
    Posts:
    1,705
    Well for the people not paying attention
    upload_2024-1-14_13-28-47.png

    As taken from the screen prints above, its now on the surface component