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New Nasa/JPL Visualization

Discussion in 'Made With Unity' started by PRD, Apr 3, 2009.

  1. PRD

    PRD

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  2. bigkahuna

    bigkahuna

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    Very nicely done. Only crit I might have is when you "zoom" on a satellite the mouse middle scroll button control seems a bit funky. I would have thought it would be nice to be able to spin a 3D model of the satellite around. But it's a minor thing.

    How did you feed the real time satellite positions into the webplayer?
     
  3. HiggyB

    HiggyB

    Unity Product Evangelist

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    Good stuff as always Paul!
     
  4. PRD

    PRD

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    We are working on an update so I will look into this middle scroll button business. So what is funky about it? You are able to spin the 3D model around, I just double checked. We only have 3 (aqua, ostm, cloudsat) models implemented in the release.

    The satellite positions are all preprocessed into an animation file that is streamed in. We use the two-line elements from celestrak. This works pretty well for most satellites except ISS. Especially since ISS just made an adjustment to their orbit a few days ago. When things like that happens, I just regenerate the animation files.

    Thanks for giving the unity app a look.

    --Paul
     
  5. PRD

    PRD

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    Thanks Tom. See you at this years Unite!

    --Paul
     
  6. NicholasFrancis

    NicholasFrancis

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    Really nice

    As a GFX geek, I really like how it looks when the sun rises through the atmosphere.
     
  7. PRD

    PRD

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    I am glad someone noticed that. :)

    --Paul
     
  8. Diegoale2000

    Diegoale2000

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    I was going to comment on that!
    I love the effect it gives, i played around with the camera and it makes the sun gradually change from whites to yellows and oranges. quite beautiful.
    love the shader you used for the planet!