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New Line Renderer with texture and end caps?

Discussion in 'Unity UI (uGUI) & TextMesh Pro' started by Cromfeli, Sep 17, 2018.

  1. Cromfeli

    Cromfeli

    Joined:
    Oct 30, 2014
    Posts:
    191
    What is the correct way to setup line renderer to use end caps and then tiled middle of the line?

    Cap start: <
    Cap end: >
    Line: =

    So that result would be:
    <=============>

    Or maybe best even to use 9 slice sprite but how the hell to configure that? o_O

    Is it not possible to set this up with single line or do I need to combine 3 different lines for end caps and middle?
     
    Senkrigar likes this.
  2. Senkrigar

    Senkrigar

    Joined:
    Jul 17, 2019
    Posts:
    8
    Hello, I am trying to do the same thing, did you finally manage to do it ? Or if not could someone else help me ?
    Thanks !
     
  3. Cromfeli

    Cromfeli

    Joined:
    Oct 30, 2014
    Posts:
    191
    I am sorry but I was not able to find a correct way to do it. The end caps always look distorted or smushy no matter how I try to set it up.