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Tile Map New isometric tilemap sorting issue

Discussion in '2D Experimental Preview' started by zulfajuniadi, Sep 12, 2018.

  1. zulfajuniadi

    zulfajuniadi

    Joined:
    Nov 18, 2017
    Posts:
    117
    I've downloaded the new 2018.3.0b1 beta and added the isometric tilemap onto the scene. Tried tinkering with the values but I can't get the tile sorting correct. Here's an animated gif of my best effort, as you can see the corner towers are overlapping:

    https://i.gyazo.com/c526a59381f394161307235a4fb59742.gif

    Is there a way to fix this?
     
  2. SirStompsalot

    SirStompsalot

    Joined:
    Sep 28, 2013
    Posts:
    72
    I've been encountering what I believe is the same issue.

     
    zulfajuniadi likes this.
  3. SirStompsalot

    SirStompsalot

    Joined:
    Sep 28, 2013
    Posts:
    72
  4. o1o1o1o1o2

    o1o1o1o1o2

    Joined:
    May 22, 2014
    Posts:
    14
    but it not fix chunk mode? chunk mode work incorrect on isometric tilemap even all tiles on the same atlas and on the same z https://ibb.co/3dQNTXR Безымянный.jpg
     
  5. eyee

    eyee

    Joined:
    May 11, 2013
    Posts:
    1
    I have the same issue. Fix does not work. This happends also if only 1 type of tile is used.
     
    mikael_vaivre likes this.
  6. mikael_vaivre

    mikael_vaivre

    Joined:
    Oct 24, 2018
    Posts:
    2
    Yep, same issue here, with 1 type of tile used.
     
  7. ChuanXin

    ChuanXin

    Unity Technologies

    Joined:
    Apr 7, 2015
    Posts:
    155
    Hi, if you could send your reproduction project through the Unity Bug Reporter, that would be helpful!

    Also, please post the bug case number here (and just that number), thanks!
     
  8. eightpoundgorilla

    eightpoundgorilla

    Joined:
    Jan 24, 2014
    Posts:
    1
    Hi, I followed the suggestions in post #3674053 mentioned above and I'm having the same issues as well. I went ahead and submitted a bug report:

    Case 1127579
     
  9. ChuanXin

    ChuanXin

    Unity Technologies

    Joined:
    Apr 7, 2015
    Posts:
    155
    Thanks! Will check out the case!