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Tile Map New isometric tilemap sorting issue

Discussion in '2D Experimental Preview' started by zulfajuniadi, Sep 12, 2018.

  1. zulfajuniadi

    zulfajuniadi

    Joined:
    Nov 18, 2017
    Posts:
    117
    I've downloaded the new 2018.3.0b1 beta and added the isometric tilemap onto the scene. Tried tinkering with the values but I can't get the tile sorting correct. Here's an animated gif of my best effort, as you can see the corner towers are overlapping:

    https://i.gyazo.com/c526a59381f394161307235a4fb59742.gif

    Is there a way to fix this?
     
  2. SirStompsalot

    SirStompsalot

    Joined:
    Sep 28, 2013
    Posts:
    71
    I've been encountering what I believe is the same issue.

     
    zulfajuniadi likes this.
  3. SirStompsalot

    SirStompsalot

    Joined:
    Sep 28, 2013
    Posts:
    71
  4. o1o1o1o1o2

    o1o1o1o1o2

    Joined:
    May 22, 2014
    Posts:
    7
    but it not fix chunk mode? chunk mode work incorrect on isometric tilemap even all tiles on the same atlas and on the same z https://ibb.co/3dQNTXR Безымянный.jpg
     
  5. eyee

    eyee

    Joined:
    May 11, 2013
    Posts:
    1
    I have the same issue. Fix does not work. This happends also if only 1 type of tile is used.