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Bug [New input system + split screen + UI] UI inactive

Discussion in 'Input System' started by FellowPlayer123, Jun 3, 2023.

  1. FellowPlayer123

    FellowPlayer123

    Joined:
    Dec 23, 2016
    Posts:
    114
    I create split screen game with a new input system.

    When the first player joins it has UI active. When the second player joins, both UI becomes inactive.

    I got this weird message in multiplayer event system component in the second player:
    "Showing fields as ready-only because current action asset seems to be created by a script and assigned pragmaticly"? Working with Unity UI is pain.

    Working with unity UI is a pain...
     

    Attached Files:

  2. FellowPlayer123

    FellowPlayer123

    Joined:
    Dec 23, 2016
    Posts:
    114
    I noticed that, when I set UI Input Module slot in the PlayerInput component to None, the problem does not appers - the interface is clickable for both players. However, both players can now control each other UIs which is an error. To solve this, I need to put UI Input Module to this slot. But when I do this, when the second players connect the interface becomes inactive for both players...
     

    Attached Files:

  3. FellowPlayer123

    FellowPlayer123

    Joined:
    Dec 23, 2016
    Posts:
    114
    no response....