Hey everyone, Our new 120-page e-book, The definitive guide to creating advanced visual effects in Unity is now available for download. Made for VFX artists looking to create advanced effects in Unity with the power of VFX graph. Use it as a reference to take on richly layered, real-time visual effects for your games. >> DOWNLOAD NOW << Here’s a preview of what you can find in the guide: Using VFX Graph and its multi-level editing features Understanding VFX Graph flow logic Creating gameplay and interactivity with the Visual Effect component Producing particle systems, both with the Built-in Particle System and the VFX Graph Using Shader Graph and VFX Graph together Integrating pipeline tools and third-party software with Unity In addition to the guide, you can also find two new video tutorials: 1. How to make use of decals in VFX Graph 2. How to create a portal effect using the VFX Graph We hope you find these resources helpful in your work! As always, please share any suggestions and feedback in the comments.