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Official New features and 1:1 lessons available on Live Help

Discussion in 'Editor & General Support' started by Blitz85, Apr 3, 2020.

  1. Blitz85

    Blitz85

    Unity Technologies

    Joined:
    Feb 1, 2018
    Posts:
    2
    Hey everyone,

    I wanted to share with you some updates regarding the Live Help platform. We’re excited to announce new topics and additions for the Online 1:1 Lessons feature and a few more improvements in Live Help. This is not intended to replace any of the existing support we offer such as the Forums and Answer pages.

    Here’s a rundown of what’s new and improved in Live Help:

    Curated topics for online 1:1 lessons

    Creators come to Unity Live Help to get expert-led lessons on a specific topic. You can choose from our suggested subjects or you can request to learn about a topic of your choice.

    live_help_homepage_lessons.png

    Our experts have curated our resources to highlight some of the most popular topics for creators like you. You can now see topics directly on the Live Help homepage, review the lesson plan and description, and message experts before connecting with them.

    The topics cover a wide range, including an introduction to UI Fundamentals in Unity, scripting in C#, best practices on game design, an overview of the scriptable render pipelines, and much more. If you want to explore another topic, you can submit a lesson request and you’ll be promptly matched with one of our community experts.

    image (15).png
    You can schedule a lesson according to your own availability. The length of the sessions can vary depending on the topic. You can find these details on every lesson page.


    Improved payment options for troubleshooting

    If you need help with a specific issue with your project, you can call on a community expert to help you troubleshoot. The troubleshooting path now has improved payment options.

    In addition to per-minute pricing for troubleshooting, you can now book-fixed price sessions. If you choose this option, you’ll be billed the indicated amount when you book your session.

    image (16).png
    However, you may still choose to pay by the minute. You'll be charged for the duration of your session based on the price you set in your troubleshooting request. If your session is under five minutes, it’s free.

    Note that for 1:1 lessons, you’ll be billed at the end of your session based on the set price.

    Start collaborating in a virtual workspace

    Whether you’re setting up a lesson or requesting troubleshooting help, once your session has been booked and confirmed, you and your expert will enter a virtual workspace where you can chat by voice or text and you can share screens. The workspace also includes a visual code editor to ensure smooth collaboration. You can post code snippets, collaborate on code, or even show your expert exactly what your project looks like in Unity.

    Leave a review for your expert and session

    After your session, you will be asked to review the expert and the quality of your one-on-one session overall. Your feedback is invaluable in helping us improve this service.

    Make sure to review your session transcript

    When the session is over, you’ll have access to your session chat transcripts, as well as any attachments shared during the session. This is a great way to reinforce everything you learned, so make sure to track these down in your Live Help account.

    Schedule another session

    If you enjoyed your session, you can book another one with the same expert to go into more detail or explore related areas. If you want to learn about different topics, you can look for experts that are knowledgeable in that subject area.

    Learn more about Unity Live Help

    Check out Live Help to see if it can help you move forward with your projects or just learn more about a specific feature of Unity.

    Connect with an expert today
     

    Attached Files:

    senkal_ likes this.
  2. Fangh

    Fangh

    Joined:
    Apr 19, 2013
    Posts:
    274
    Hello. This seems great ! As a Unity Certified Instructor, can I help devs with this platform ?
     
  3. awesomedata

    awesomedata

    Joined:
    Oct 8, 2014
    Posts:
    1,419
    @UnityMaru or @Blitz85:


    Seems like art/design-related knowledge (specifically for working in Unity's technical hurdles) is in short supply -- I could be a useful asset to this platform.

    Anybody interested?