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Question New "Asset Store Uploader" has no option to update my live assets?

Discussion in 'Package Manager' started by Zephni, Jan 4, 2023.

  1. Zephni

    Zephni

    Joined:
    Apr 23, 2015
    Posts:
    100
    I have uploaded and updated packages in the past with no issue, but after updating the newer asset store tools (v11.2.0) it seems after validating my asset (successfully) there is no option to upload my asset to the store.

    The steps I have taken:
    1. Made some changes to my asset and modified package.json version.
    2. Updated the "Asset Store Tools" package in my project
    3. Clicked "Asset Store Tools -> Asset Store Validator" and validated it successfully
    4. Clicked "Asset Store Tools -> Asset Store Uploader", and this is what I see:

    upload_2023-1-4_9-37-49.png

    It shows me my two published assets (clicking on them just links to the assets themselves), but there is no option to upload / update my changes.

    Could someone point me in the right direction as to how this new process works as I'm clearly missing something obvious :(

    Any help is much appreciated!
     
    Last edited: Jan 4, 2023
  2. Zephni

    Zephni

    Joined:
    Apr 23, 2015
    Posts:
    100
    Ok this is very basic, I just had to close Unity and open it again and now it allows me to upload my asset. There should probably be a notification to the user to restart Unity the first time they update their asset tools package.
     
  3. Stickymadness

    Stickymadness

    Joined:
    Aug 9, 2018
    Posts:
    4
    Ok the problem I had, was seeing the same as you. If you see only Published list, this means that you have not yet created a new draft on Publisher page. Once you create a new draft and click "Refresh" at the bottom of the "Asset Store Uploader" tab, you should see a new section "Draft (1)" or more than 1 if you have more drafts of course.
    I wasted 10 minutes trying to figure this out. Forgot that I need to create a new draft before Unity has somewhere to reference the upload. A bit different flow than on most publishing sites/apps I've worked with.