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Discussion in 'Animation' started by Noterstone, Nov 8, 2022.
Can I add a new blend mode to an animation layer myself? For example in MeshSpace mode
No one knows, or there is no such possibility?
Hmm… The implementation of the part responsible for additive blending is in the native part of the engine and, as far as I understand, it is impossible to extend this functionality at the moment. Maybe there is another solution to this issue, except how to write your own custom animator?