Hi everyone, I have this scene set up below with a player object with a shadow caster 2d component and I also have a global light. This is what I have... https://imgur.com/a/g53bQmy And this is what I am trying to achieve. https://imgur.com/a/yxP1fGn I want to get those shadows being casted but with a Global Light in the scene so it is not dark. This is all using the new Unity 2D Lighting. Any help would be appreciated! Thanks, Dean.