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Question "NetworkTransform" component does not match the documentations component.

Discussion in 'Multiplayer' started by CBPreft, Nov 6, 2021.

  1. CBPreft

    CBPreft

    Joined:
    Oct 13, 2020
    Posts:
    3
    I have started dabbling in adding multiplayer to my game, so I headed over to check out some tutorials. I came across this: Unity Multiplayer Networking | Unity Multiplayer Networking (unity3d.com) on Unity's page. I started doing the tutorial, and got really excited because I was understanding everything, and the flow made sense. Then I hit a roadblock. My components did not seem to match. This is my "NetworkTransform" (attached labeled "Mine"), and this is the tutorials "NetworkTransform" (attached as "Tutorials"). I am using unity 2020.3.21f1, and all of my packages are up to date. To continue onto the next step of the tutorial, I need to add this transform to my gamobject, and run the client to have it spin in a circle. It currently spins violently, not matching the tutorials example.

    Tutorials:
    good.PNG
    Mine:
    networktranformbad.PNG
     
  2. Check what Unity version and Networking package (and its version) the tutorial is using and use the same ones to follow it.
     
  3. CBPreft

    CBPreft

    Joined:
    Oct 13, 2020
    Posts:
    3
    I updated it to Unity 2021.2.1f1, but the same problem still occurs
     
  4. CBPreft

    CBPreft

    Joined:
    Oct 13, 2020
    Posts:
    3
    I resolved the problem. It has been update, and this is the new component for the networkTransform. The documentation has not been updated yet.
     
    Sightwalker likes this.