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networkLobbyManager run as server, when ninth player enter,the server refuse, help me...

Discussion in 'Multiplayer' started by lyonlei, Oct 27, 2015.

  1. lyonlei

    lyonlei

    Joined:
    Oct 27, 2015
    Posts:
    1
    the server report a warning :
    " Warning: no free slot for incoming connection"
    the client report
    Timeout.

    no other log.

    i set networkLobbyManager max player number is ten. and i can affirm all setting is right. now, i can't resolve this problem because UNET code is dll.

    please help me, i will die.
     
  2. SpeakUpGames

    SpeakUpGames

    Joined:
    Nov 25, 2014
    Posts:
    56
    please don't die.

    Maybe it's just that the lobby manager doesn't explicitly restrict that max player variable, but I believe on the UNet side they have a strict 8 player per room limit. Asking someone from unity directly might get an answer faster.
     
  3. seanr

    seanr

    Unity Technologies

    Joined:
    Sep 22, 2014
    Posts:
    669
    The default is 8. It can be changed in the NetworkManager:

    upload_2015-10-28_10-39-57.png