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Unity Multiplayer Networking Respawn Example

Discussion in 'Multiplayer' started by davebutlerenator2, Jun 26, 2015.

  1. davebutlerenator2

    davebutlerenator2

    Joined:
    Nov 8, 2014
    Posts:
    26
    Is there an example project out there that demonstrates respawning a client player? None of the sample projects I've looked at seem to truly respawn the player object, they either translate the existing player object back to the start position or reload another scene.

    Thanks!