5.3.4p5 Is the Network Animator supported for multiple animator layers? I have an object with 3 layers in the Animator Controller to allow: 1: Walking 2: Walking + Blocking 3: Walking + Attacking 4: Walking + Blocking + Attacking 5: Standing 6: Standing + Blocking 7: Standing + Attacking 8: Standing + Blocking + Attacking It works fine on the server/host. However, on a client using NetworkAnimator only the lowest priority base layer  (top in the hierarchy) walking animation works. The attack and block animations on layer  and  are not working on client. Has anybody successfully used NetworkAnimator on an Animator Controller that has more than 1 layer? Thanks in advance.