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Network transform not working client side

Discussion in 'Multiplayer' started by Rex1_, Dec 26, 2018.

  1. Rex1_

    Rex1_

    Joined:
    Oct 8, 2017
    Posts:
    5
    I have a simple scene with a player in it and the player as a network identity and network transform component I also have a network manager and network manager HUD. When I open the game twice and put one as host and the other one as clients the change in the player show on the host side but if I move the host the client wont see it any idea why ?
     
  2. unity_8bh9A-5XkuJi6g

    unity_8bh9A-5XkuJi6g

    Joined:
    Feb 26, 2019
    Posts:
    1
    Did you ever figure this out? I am currently having this same issue.