Search Unity

  1. Unity 2019.4 has been released.
    Dismiss Notice
  2. Good news ✨ We have more Unite Now videos available for you to watch on-demand! Come check them out and ask our experts any questions!
    Dismiss Notice
  3. Ever participated in one our Game Jams? Want pointers on your project? Our Evangelists will be available on Friday to give feedback. Come share your games with us!
    Dismiss Notice

Network Manager persistent but not present on multiple scenes

Discussion in '5.3 Beta' started by gregorypierce, Nov 23, 2015.

  1. gregorypierce


    Jan 21, 2008
    When creating a new network game I am creating a network manager game object in the "load" scene and associating the various scripts with it. However the scene that is getting loaded does not retain that gameobject. However, I need access to scripts that I have attached to that GameObject as they are all associated with the network manager (like changing the level and such). The biggest problem is that Unity doesn't want me to have multiple copies of that