So I followed the instructions on the GitHub page and am receiving an error when I click the green Start button. I was hoping someone could help me get around this as I'm not sure how to fix it. Both windows appear as mentioned but in the game window a console displays with an error: Failed to load '...AutoBuild/AutoBuild_Data/Plugins/network.bindings.dll', expected x86 architecture, but was x64 architecture. You must recompile your plugin for x86 architecture. I'm running Windows 7 64-bit and my build platform is set to x86 Windows. Was wondering if anyone could help me get around this. I can't find a plugin for 'network.bindings.dll' inside of the Unity assets folder or referenced in the code anywhere. I tried deleting the AutoBuild_Data folder and then running All [Force] and Build Game again but that did not solve the issue for me. Attached is a screenshot of the full error. Thanks in advance.