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Bug Network Animator Problem

Discussion in 'Netcode for GameObjects' started by Gogunio, Jan 6, 2023.

  1. Gogunio

    Gogunio

    Joined:
    Mar 14, 2022
    Posts:
    10
    Hello everyone.
    I am working on a multiplayer game that uses netcode for game objects ,but i have one problem.
    When i added the network animator to the player prefab and started the game
    the console said "Detected the Host is sending itself animation updates".
    Does anyone know how i can fix it?

    Thanks
     
  2. MelvMay

    MelvMay

    Unity Technologies

    Joined:
    May 24, 2013
    Posts:
    11,491
    Sorry to hear that but why are you asking on the 2D forum? Netcode is nothing to do with 2D.

    Please always look at the available forums for dedicated feature forums.

    I'll move your post to the Netcode forum.

    NOTE: The tag is "2d physics" (hence me responding) but the post is nothing to do with physics.
     
  3. RikuTheFuffs-U

    RikuTheFuffs-U

    Unity Technologies

    Joined:
    Feb 20, 2020
    Posts:
    440
    Hi @Gogunio , this is an harmless known issue. It has already been reported here. You can follow the issue on github to see how/when it gets resolved
     
  4. Gogunio

    Gogunio

    Joined:
    Mar 14, 2022
    Posts:
    10
    Thanks