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Network animation wierd on host client

Discussion in 'Multiplayer' started by DannyWoo, Nov 20, 2015.

  1. DannyWoo

    DannyWoo

    Joined:
    Oct 25, 2012
    Posts:
    24
    Sorry for my english.

    i have a player that it has a 4 kind of idle animation.

    one of idle animation is playing by animator trigger parameter randomly

    it is no problem for remote client player and local client player on clients part

    but host player animation is weired on Host client.

    host player animation is no problem on clients part too.

    only it happened on host clients.

    Animator123.png

    on above image, if i set roar trigger, the animation is playing as i expected on remote client part and

    remote player on host clients part. but host player has an error on host client part.

    if i set roar trigger parameter, the roar animation is played two times

    yea it will be very difficult to understand what i want to say....caz my english :(

    say again.

    all of idle animation played two times for host player on host client part when i set trigger parameter

    but host player is playing just one time animation on remote client part as i want.

    anybody have a same experience?
     
    Last edited: Nov 20, 2015