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Resolved Netcode for GameObjects and server builds

Discussion in 'Netcode for GameObjects' started by Nlk29, Feb 7, 2023.

  1. Nlk29

    Nlk29

    Joined:
    Jan 25, 2022
    Posts:
    39
    Hi,

    Unity has the option to make a seperate server build (often even project). This is mainly used by people who do their own netcode, but i wanted to ask if this does work out of the box with Netcode for GameObjects.

    Thank you for your response.
     
  2. RikuTheFuffs-U

    RikuTheFuffs-U

    Unity Technologies

    Joined:
    Feb 20, 2020
    Posts:
    440
    Hi Nik, it does work with NGO. The dedicated server build target just removes all the assets you wouldn't need on the server (I.E: textures, audio files)
     
    Nlk29 likes this.