Hi guys - as I understand Unity free blocks building for iOS/Android if one is using System.Net.Socket in the application. For the same reason I need Unity Pro for talking to my Smartfox server as I guess their SDK is also using .Net sockets. How is it that Photon can offer the same with PUN+ without requiring a PRO license? Does Photon SDK not use .NET socket but some other mechanism for communicating with Photon Server like BSD sockets? What are some other ways to work around the Unity Pro license requirement for socket communication.