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.NET 4.x runtime doens't have HttpListenerTimeoutManager implemented

Discussion in 'Scripting' started by remy_rm, Jan 24, 2019.

  1. remy_rm

    remy_rm

    Joined:
    Jan 16, 2017
    Posts:
    17
    While working with HttpListeners I was trying to set the TimeoutManager property and to my surprise found that trying to set any Timeout on it will throw a NotImplementedException. According to the MSDN documentation it was first implemented in .NET 4.5 so I expected it to be available in Unity aswel.

    Is this not implemented by design? Or maybe an overview? Is there a different Unity specific way to set the timeouts on a HttpListener inside Unity?