Search Unity

Looking For Contributor Need someone to help us figure out how to use the Profiler and help our game run better

Discussion in 'Non Commercial Collaboration' started by aCake0202, Jun 16, 2021.

  1. aCake0202

    aCake0202

    Joined:
    Mar 11, 2021
    Posts:
    26
    Hello there, we are looking for anyone who is familiar with the Profiler system. After watching many tutorials and reading articles, we still can't figure out how to get our game to run smoothly. We've tried static batching, lowering texture resolution, using hard shadows, and plenty of other things. But on certain scenes, our game still struggles to reach 60 fps despite being a fairly simple low poly FPS.

    It is a VR game, but that doesn't mean you need experience in VR or even need to own a headset. We would just like to have a short video call with someone, we can show you our project and profiler and maybe someone who knows how to work it could help us.


    Please let us know if you think you can help us. Our email is mixedcake94@gmail.com

    Thank you!