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Need some jump/falling animations and tips

Discussion in 'Animation' started by Dorscherl, Mar 25, 2019.

  1. Dorscherl

    Dorscherl

    Joined:
    May 29, 2017
    Posts:
    26
    I created my own finite state machine, everything is scripted and works and can even adjust whether I want root motion or not (yay). However, my issue is trying to animate jumping and falling. My state machine uses rigidbody.AddForce to control the height of the jump so I would like some tips on implementing those animations in the animator controller that can reflect that.

    Also, if anyone can point me to a place where I can find jump and falling animations to suit a strafe movement type, I would appreciate it. Thank you.